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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - More help please, this time with paths
  
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Alastor the Stylish
Posts: 1630/7620
Yeah. You can make a tide that goes up and down. That's kinda the same. Also I'm pretty sure there's a sprite that makes layer two go up and down that's used in the ship graveyard.
Maggot
Posts: 4/5
alright another question, is their any way to make the ground go down every so many seconds, so i could put in a tide and make part of the level go under water(sorta like a level from super mario brothers 3)
KATW
Posts: 1283/3959
You beat the level as a secret exit somehow. Either you used the wrong goal point thingy, or exited with a key.
Maggot
Posts: 3/5
alright, i built the first world of my game(i didnt change the overworld at all, im just changing all the levels) well i go to make a test play, and when i beat the first level the path 2 levels ahead of me clears and i go to the next level. but when i beat this level i cant continue on.

how do i fix this?
Acmlm's Board - I2 Archive - Super Mario World hacking - More help please, this time with paths


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