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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - jSmwDev news
  
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HabsoluteFate
Posts: 63/179
Here is a screenshot of the interface with the code portion loaded. You might notice it does not include all of the code as code. This is because the rules about what is and isnt code is decided in a configuration file. This ensures that the code portion is tagged as code 100% accurately. If something isnt known to be code it is assumed that it is data. If you know something is code you will be able to tag it as code while your editing and it will remember although the best thing to do is to help out the jSmwDev project by letting me know when you know of a sub routine that way it can be added to the configuration file used by everyone.

Click on the screenshot for a larger image. if you think the interface sucks well let me know...i have never been a gui interface kind of guy:

blackhole89
Posts: 205/971
Yes, good to hear... I hope it is good, 'cause I'm somehow sick of Snes ASM development kit's permanent crashes...
[offtopic] Yeah, outta here, it pours all day long... well, tomorrow I'll head for Barcelona but before, I have to reach the 5:50 AM train to Berlin
Darth Coby
Posts: 716/1371
Originally posted by HabsoluteFate
Hi,
Just a little heads up...i'll post a new screenshot later which shows the rom decompiled in a visual environment, i have the code part of it decompiling right now...just a few bugs to work out...i'll then be adding data decompiling (which wont take long) and the next step after that is finally to be able to edit a line of code...its almost ready! Sorry for the delay but its been a busy summer...its too nice out


That's nice to hear. And I wish I had your summer it's raining here.
HabsoluteFate
Posts: 62/179
Hi,
Just a little heads up...i'll post a new screenshot later which shows the rom decompiled in a visual environment, i have the code part of it decompiling right now...just a few bugs to work out...i'll then be adding data decompiling (which wont take long) and the next step after that is finally to be able to edit a line of code...its almost ready! Sorry for the delay but its been a busy summer...its too nice out
Acmlm's Board - I2 Archive - Super Mario World hacking - jSmwDev news


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