Register | Login
Views: 19364387
Main | Memberlist | Active users | ACS | Commons | Calendar | Online users
Ranks | FAQ | Color Chart | Photo album | IRC Chat
11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - ? Block to next map 16 tile
  
User name:
Password:
Reply:
 

UserPost
gnkkwinrrul
Posts: 231/647
Well, then you're either stuck with the old or you can make one that looks good on all the blocks
Alastor the Stylish
Posts: 1408/7620
But, why does he need more than one type? Kinda silly.
Atma X
Posts: 473/801
The Used Block's graphics are in Bin # 33, so without a custom block like SB11 described, he won't be able to have more than 1 type of graphics for Used Blocks.
gnkkwinrrul
Posts: 224/647
Just make the used block look different by using a different tileset than the one that you used for the first one...or just put the ? block in the extra pages and put the used block there too...
Xkeeper 2.0
Posts: 137/1091
I'm using more than 1 different used block...
Alastor the Stylish
Posts: 1394/7620
So why not just replace the 8x8 tiles used for the used block?
Xkeeper 2.0
Posts: 136/1091
I need ? blocks of each type normally in SMW to be able to change to the next map16 tile... as SMB3 ? blocks to SMW used blocks are just ugly
Acmlm's Board - I2 Archive - Super Mario World hacking - ? Block to next map 16 tile


ABII


AcmlmBoard vl.ol (11-01-05)
© 2000-2005 Acmlm, Emuz, et al



Page rendered in 0.009 seconds.