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11-02-05 12:59 PM
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Acmlm's Board - I2 Archive - Programming - RAMList V1.1 is out!
  
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Gavin
Posts: 77/799
looking nice. only small things i would say: do something with the maximize button. i think either remove it, or make the controls dynamically change positions. also it would be nice if the amount of bytes the piece of data spans was all of uniform size... but that's just a small nit-picky thing on my part
HyperLamer
Posts: 1181/8210
Get it! Now with support for non-SNES games, HTML output, and a bunch of other neat stuff.
For those who missed the first version: This is a program that allows easy listing of RAM (and now ROM) addresses in games. You can save it to a database or export a text/HTML list. Included is a database, text file and HTML file for Super Mario World. (It's the same one as last time, so I won't bother posting it in SMW Hacking.)
If you get errors about missing DLLs or OCXs, you need to go to M$'s site and get the VB6 Runtime Pack and/or comdlg32.ocx. Have fun.
Acmlm's Board - I2 Archive - Programming - RAMList V1.1 is out!


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