User | Post |
Gavin
Posts: 78/799 |
or http://www.zophar.net/SuperNintendoDev/. a tad outdated perhaps.. but it has some good stuff |
Xell
Posts: 7/46 |
thx for your help!
my problemis are: i haven't enough room for the items and for magic attacks!(who can help me?) If someone worked in the past on rudora, can send me a pm and than tell me in a chat(ICQ or IRC) something about.
THx |
Ultima4701
Posts: 7/7 |
Simply because there may not be enough room (physical space in that part of the ROM) for the text, or you may want/need to change the way it is drawn on screen. The first cannot be solved without writing new assembly routines unless the game has an already versatile text-display system, including the utilizilation of 24-bit (long) pointers. The second isn't going to be solved without new screen painting procedures. |
knuck
Posts: 401/1818 |
Why the hell do you need ASM to translate a game? Anyway, you might find what you want here. |
Omega45889
Posts: 120/335 |
Well, for starters, you may want to change ur text. I had to highlight it to read it.
Also, I am looking for the same thing. I need to learn assembly for my Zelda 3 hack.
You may want to check this out though. http://nesdev.parodius.com/ |
Xell
Posts: 4/46 |
Hi I want to learn assembly but i don't know wher i can find a tutorial! I need it for Snes translation so i need snes assembly!
I translate Rudora no hihou from English to German and i need assembly for the Magic and some items!
I hope your can help me!
Xell
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