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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - peach's castle demo
  
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Schnauzer
Posts: 36/148
It looks so colorfull.

Emmm, I don't like it so much.
cpubasic13
Posts: 336/1346
I know it is the right rom. I will try to redownload it.

Nice idea with the overworld, though. The pipes would be great for a submap entrance-exit or whatever...
Xkeeper 2.0
Posts: 111/1091
Did you redownload it after this or patch to the wrong rom?
cpubasic13
Posts: 335/1346
I think that the patch is messed up. I see a messed up "Nintendo Presents" or whatever it is supposed to be, and then it freezes.
Sendy
Posts: 40/93
"Bush is messed up..."

Yeap, he sure is

This hack looks like you have some hacking potential, however I'd say this was a first attempt and is probably too far 'out there' to be salvagable... I mean it has a lot of work coming if it is to look right (many of the tilings are unattractive), but on the other hand, I think you have potental as a hack designer. Maybe you should go back to basics because perhaps you are running before you can walk. Don't take that hard, It's just some advice from a more experienced 'hack designer'

I would definately say keep at it !
Alastor the Stylish
Posts: 940/7620
Me, I didn't feel like playing it at all. The screenshots... Yeah.
Xkeeper 2.0
Posts: 108/1091


What's in the BG?
! block colors are off.



Self explanatory.



Nice submap. XD



Bush is messed up...



Once again, no explanation needed.



Water floating in air.



Mario's swimming in the background?



Pipes a bit off... UGLY blocks

I didn't bother to play further...
JJ64
Posts: 506/919
It's a really unique idea, and I like uniqueness. Of course, it's a little rough around the edges and could use some improvement... especially the overworld, which I honestly don't know where anything is going, no offense.
Darth Coby
Posts: 606/1371
I actually find the screenshots to be very nice.
And I really like the idea, that's something we haven't seen here before. (Correct me if I'm mistaken k thx :p)

But yeah, the mountains need a bit more gradient and the bushes need to be fixed too, the overworld isn't all that messy at all. I think it fits the theme pretty good. :o
Smallhacker
Posts: 243/2273
I like the idea.


Gh! My eyes! Make the cyan a little darker, please. Nice painting.

Looking good

Why have this painting got another size? Also, the door's malplaced.

Black "Mario" text? Eech!! Green and then suddenly black on those BG mountains? :/ Needs some work.

What's up with that yellow/brown block?

The right side of those small bushes are flipped, right? Make a copy of the tile, flip it and move the checked pixels down one pixel.

Red at the top of a mountain??

The logs doesn't look right.

Too messy to use.

What's up and what's down?

That's all I could find.
Deleted User
Posts: 1/12
Whats changed:Levels have paintings with their own themes.power ups,switches and other are hidden through out some of the paintings.
here are some Screenshots:




Right now my overworld is looking ugly so bear with it thanks

here's the patch: http://www.geocities.com/thevarian/index1.html?1087855081974
(I can't direct you to the file directly but the patch is'nt hard to miss)
you may have click some more times on the patch if it doesn't download.
Acmlm's Board - I2 Archive - Super Mario World hacking - peach's castle demo


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