User | Post |
JR11
Posts: 18/533 |
*trys it one more time* OK. My ExGfx are showing up (I might have been pressing the wrong button), but the object tiles are really out of whack. |
Ailure
Posts: 2542/11162 |
Originally posted by BMF54123 I am 100% certain you didn't save your Map16 changes. You MUST press F9 in the Map16 Editor window to do this; the usual disk icon or File menu command won't work.
Really explains why I hadn't been succeful at ExGfx myself...
Yes, I did that mistake. But I thought it was just a bug or something... |
BMF98567
Posts: 224/1261 |
I am 100% certain you didn't save your Map16 changes. You MUST press F9 in the Map16 Editor window to do this; the usual disk icon or File menu command won't work. |
JR11
Posts: 17/533 |
Yeah. I saved it. |
JJ64
Posts: 412/919 |
Always remember to save, in case you didn't. |
RapTop
Posts: 137/168 |
When you where setting the tiles and all that in the "16*16 Tile Map Editor"(The question block button), did you hit F9 to save it? |
JR11
Posts: 16/533 |
I have a question about ExGfx and how to get it to work in your rom. I know how to insert it into your rom, but whenever I play it, all I see are the four blue squares that behave like cement blocks, even though they appear and behave differently while viewing the level in Lunar Magic. Can someone who's smarter than me (that means everyone!) answer this question.
PS: Please forgive me if this has already been answered. |