User | Post |
alte Hexe
Posts: 317/5458 |
I used the classic directional keys.
For jump I use control, for change weapon I use mouse wheel...And num 0 for duck. |
Vystrix Nexoth
Posts: 44/348 |
ESDF = movement (forward, back, strafe left, strafe right) mouselook on, always inverted mouse pitch a.k.a. airplane-style (mouse up = look down, and vice-versa) left mouse = fire right mouse=
- Quake games: jump
- Unreal Tournament: alt-fire
middle mouse = move forward scroll mouse wheel = scroll through weapons shift=hold down to walk instead of run alt=duck/crouch c=zoom in (Q2/Q3), nothing in UT
F1=view scores (Q2, UT) or join red team (Q3) F2=join blue team (Q3) F3=join game (Q3) F4=join spectators (Q3)
F5=talk F6=talk (team channel) F7=high FOV F8=low FOV
F9=disconnect F10=quit F12=screenshot
suicide=Q in Q2/Q3, 1 in UT ~ = console tab = show inventory (Q2), show scores (Q3), console one-liner (UT)
Space=- Quake 2, Quake 3: use item
- Unreal Tournament: jump
that's a pretty generic config. where it differs is in the weapon keys, which are always laid out around the ESDF keys for quick access. it follows the same basic pattern among the different games:
- Quake II
- 2 = Blaster
G = Shotgun W = Super Shotgun 4 = Machine Gun 5 = Chaingun B = Hand Grenades T = Grenade Launcher R = Rocket Launcher 3 = Hyperblaster 6 = Railgun V = BFG10K
- Quake III
- 2 = Gauntlet
4 = Machine Gun W = Shotgun 3 = Grenade Launcher R = Rocket Launcher G = Lightning Gun 5 = Railgun T = Plasma Gun V = BFG
- Unreal Tournament
- Q = Translocator
2 = Impact Hammer or Chainsaw 4 = Enforcer 3 = GES BioRifle 6 = Shock Rifle C = Pulse Gun G = Ripper T = Minigun W = Flak Cannon R = Rocket Launcher 5 = Sniper Rifle B = Redeemer A = select best weapon
where the common points: 2 = weakest weapon 4 = starting weapon (except in Q2) W = close-range weapon R = rocket launcher long-range weapons are usually in the 5-6 area. the Q2 railgun and UT shock rifle are on 6, and they're so far away because I don't like either of those weapons. the Q3 railgun and UT sniper rifle are on 5, and I like those weapons better than the Q2 railgun or shock rifle.
these are tweaked over time. |
Sain
Posts: 7/30 |
Movement--WASD Primary Fire-left click Reload-Mousewheel click! Cycle thorugh weapons-mousewheel Duck/crouch--Shift or Crtl depending on the game. Action/Use--F
Pretty normal except for reload it seems. |
macks
Posts: 53/900 |
In Doom and them old games: AD=Strafe left/right Arrows=Forward/Backwards, look left/right Space=Shoot
Newer games: WASD=Movement Shift=Walk Mouse=Looks, reversed Left Mouse=Fire Primary Right Mouse=Jump CTRL=Fire Secondary Space=Use QE=Previous/next weapon R=Reload T=Talk G=Drop
Yup. Pretty standard. |
Drag
Posts: 33/254 |
Here's how I have it in Duke Nuken 3D:
Arrow keys: Move Shift: Run A: Jump Z: Crouch , and . : Straife Ctrl: Shoot Space: Action (open doors, use keys, flip switches, etc) 1 2 3 4 5 6 7 8 9 and 0: Select weapon ~: Quick attack
All other keys are the defaults. I don't use the mouse. That's why I didn't like CS. |
Surverus
Posts: 9/149 |
for UT (a lot of double taping keys) i have:
LeftMouse=Fire RightMouse=Jump Enter=Duck Shift=AltFire Ctrl=StrafeLeft Ins=StrafeRight Up=MoveForward Down=MoveBackward
For Freedom Fighters and Call of Duty and so on i have
LeftMouse=Fire RightMouse=Jump A=StrafeLeft D=StrafeRight W=MoveForward S=MoveBackward |
Xeolord
Posts: 195/3418 |
Colin, I too originally used the arrow keys, back in the days of Doom and even Jedi Knight. But then I gave WASD a try, and seriously, being able to move your finger not more than an inch to reload, active doors, duck, run, jump, display the map, etc and much more, is just something you can't pass up. |
neotransotaku
Posts: 153/4016 |
i'm a WASD user too...i dunno why CS starts off differently though anyways, i think my duck is V (or C) and my jump is Space...
my first FPS was Unreal, so that is probably what caused me to be a WASD...
oh yeah, AD are strafe...not turn left and right |
Utilityman
Posts: 120/813 |
WASD is pretty much the staple format now.
But I've been using my layout since UT and it's pretty much impossible to switch away from now...
EDIT: ....and I seem to have Reinfors now. |
Colin
Posts: 213/11302 |
WASD?!?
NEVER. I always use the arrow keys for movement ever since the Doom days. I'm not really used to using letter keys for ANY game (for movement, mind you). |
Toxic
Posts: 175/2857 |
WASD
R for reload
Space / right click is jump (depends on game)
left click is shoot
scroll is change weapon
if applicable, Q and E are lean. |
Utilityman
Posts: 114/813 |
Mine are sorta funny... I only use the keyboard for sidestepping and jump (period, comma, space), Mouse1 for primary fire, and Mouse2 for moving forward. |
Xeolord
Posts: 187/3418 |
Pretty much the standard WASD setup, but I tend to have to tweak the controls a bit for Halo PC.
Oh, and you cannot forget inverted. |
setrodox
Posts: 91/238 |
That's crazy !
mine is pretty standart: WASD = movement E = jump Q = duck Mouse Left = Fire Mouse Right = Secondary fire Mousewheel = Weapon select Space = Use R = reload F = something i need very often(things like grenades in halo or spray graffiti in hl ) |
Ailure
Posts: 259/11162 |
Depends on which type of FPS. Doom, Duke nukem and so on... = doom controllers. (arrow keys for moving around)
In the newer ones I just use WASP, I had some problems getting used to it at first after playing Doom. |
Kazooie074
Posts: 6/24 |
How do ya'll have your controls set up in FPS games? I'm betting that most of you use the WASD setup (also known as the Half-Life setup):
WASD = Movement keys (Forward, Reverse, Strafe L & R) Mouse = "mouselook" Mouse Left = Fire Mouse Right = Secondary fire Mousewheel = Weapon select Space = Jump
Well, I know this'll sound weird as shit, but I use an alternate setup:
Mouse Left = Forward Mouse Right = Reverse Mouse Sidebuttons = Strafe L & R Mouse = "mouselook" Ctrl = Fire Shift = Secondary fire Mousewheel = Weapon select Space = Jump
I know, I know, you're looking at me as if I am absolutely nuts. "How can that feel natural to you?" "Doesn't that mess you up?"
Well, I've been using this setup for years, since Quake and Quake II, I believe. I tried switching to the "standard" WASD setup, but I couldn't damn near play at all.
Anyway, what sort of setup do you use, and how crazy do you think mine is? |