Xkeeper
Posts: -4293/-863 |
Originally posted by Evil Peer Any particular reason why you cannot just blank out the rest of the line?
ex: "extra life
Geiger
Posts: 65/460 |
Any particular reason why you cannot just blank out the rest of the line?
ex: "extra life "
---Evil Peer |
Xkeeper
Posts: -4295/-863 |
It's something of an error; basically, when using PRINT, it wouldn't overwrite the text on the entire line; if you're using text of different legenths, you're dead, basically, unless you stick a " " at the end or just use a PRINT USING statement. =P
The three objects used before that shot were:
creature protection extra life blank
=P |
Kyoufu Kawa
Posts: 233/2481 |
Come to think of it, what IS a rotection, what's it gotta do with life and why is it blank? |
Parasyte
Posts: 30/514 |
Excellent! I've always wanted a blank liferotection. |
Xkeeper
Posts: -4299/-863 |
Get it! Yep, it's here, finally.
In the poll, RED means it's going to be excessively hard to do [possibly impossible], GRAY means I can do it but don't yet have the info on doing it and/or would require a lot more time, and GREEN means it'll be easy, or even in the works.
Please be sure to report any bugs in this, so I can get them fixed properly and quickly Unfortunately Crystal Mines isn't that popular of a game, but I figured it'd be a good place to start, and I kinda like the game. Melvin does too, and mabye I can get him to make a hack? =D
There's also a hidden easter egg somewhere in here... I had forgotten some code in the program that would output text on a key [to make sure it was the right scan code for later] and I forgot about it; before release I just shrugged it off as kinda nifty and changed the text
As with the last release, there's no README, because, really, most stuff is self-explanatory, and if you have questions just ask them in this thread.
Thanks for using it Here are some shots...
This would be the main area, after putting in a level
Going to "Edit Level" will take you to this screen, where you pick the object to paste.
This is two things; one, the main editor you use. Note the current object info. Hitting "DEL" will put a blank tile there; I added blank to the list because it's faster to use space when clearing large areas in my opinion.
It's also the 1.0 tribute level, which I will use later [mabye] in a hack I'm going to make with all the diffrent tribute levels in it. Heh.
This would be the editor before it got added to CMED. Note the diffrent text, and also, try and spot the 'major' error here |
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