User | Post |
blackhole89
Posts: 119/971 |
What for? A corrupt ROM header wouldn't cause a soundtrack glitch but rather an emulator crash and/or a non-booting ROM. |
orynider
Posts: 71/162 |
Check out the rom header manualy! |
JJ64
Posts: 70/919 |
Yeah, the ROM was corrupt. I did keep a copy of it to find out what the water music glitch was, though. |
HyperLamer
Posts: 843/8210 |
Sounds like your ROM's corrupt. Try to find out how, because being able to have a different music track play while in the water sounds pretty cool. |
Keikonium
Posts: 113/-2459 |
okay, in my game (the cartridge) it plays the OW music, anyway as for your problem JJ64 do you have the music bypassed using one of the music files you shouldn't use? Just a thought, don't know if thats the problem though. |
Smallhacker
Posts: 181/2273 |
Originally posted by playstation3 I have sound problems too. When I demolish a castle, the OW music doesn't play. But if I eneter a level, and then leave it works fine. Any suggestions?
...That's not a problem. The SMW programmers programmed it to be like that. |
Keikonium
Posts: 112/-2459 |
I have sound problems too. When I demolish a castle, the OW music doesn't play. But if I eneter a level, and then leave it works fine. Any suggestions? |
Aioria
Posts: 277/1567 |
huhh?? WTF??
I bet your rom is fucked up or something |
JJ64
Posts: 67/919 |
In my hack, every time you enter a stage, it starts the music, then it ends, and no sounds are heard. However, if you start swimming in water, the music will play song 02 on the music list, until you jump out of the water. Any possibilities? |