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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - So, how do you flip graphics?
  
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Atma X
Posts: 272/801
You must also extract the gfx first, of all of your gfx will end up getting garbled (It'l become shit).
There are four mushrooms lined up next to each other, click on the Red Mushroom to extract the Gfx, and also click on the Blue Mushroom to Extract the ExGfx.

Ok, now as Knuck said (and I have some more to add), when your done making any ExGfx (8x8 Tiles), and/or when your done editing the Map 16 Tiles, you MUST Press F9 to save the changes to the Files that were Extacted, and finally, you must Click the Yellow Mushroom to insert them.
knuck
Posts: 333/1818
After you mess with ANY tile in map16, press F9 to save the changes.
And read the help before start asking random stuff.
iamhiro1112
Posts: 33/487
It don't seem to be working. I flip the graphics and then put them in an unused space (Those ones with four white boxes) and it looks fine in Lunar magic. But when I play the game in the emulator the graphic shows up as 4 white boxes instead. So how can I fix this. It's crucial to making the game as I'd like to cause I'm gonna want to stick in a few original graphics. Thanks.
Atma X
Posts: 247/801
Go into the Map 16 Editor (16x16 Block Editor) and select a 16x16 Tile, then at the bottom of te Editor, Click on the top Flip Y button. Then Right Click on an Unused Tile to set the new Tile (yes, you have to create a new 16x16 Tile to flip the Gfx,... but you don't have to Flip any of the 8x8 Tiles in the 8x8 Editor, all that would do is use more space to redraw the 8x8 Tile, so Flip it in the 16x16 Editor)
iamhiro1112
Posts: 30/487
Cause I want to make a celing on my game but can't figure out how to make the floor tiles flip upside down. I see alot of levels in mario world have these upside down tiles so I want to use some too. Thanks.
Acmlm's Board - I2 Archive - Super Mario World hacking - So, how do you flip graphics?


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