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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Overworld Help (layer 1 related)
  
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Toadeeboy
Posts: 234/264
That's okay, I fixed the problem.
Atma X
Posts: 229/801
If your willing to E-Mail me your hack, I will be glad to help you. The reason why I would need you to send it to me is because I am not very good at finding the reason behind OW Problems unless I actually take a look at it, and I'm aslo not very good at explaining stuff that involves the OW until I've carfully looked at it before hand. OW problems are usually caused by a lot of small and unoticeable things, and is usually hard for me to explain for that reason too. But I fully understand it myself, and I may even decide to write a very descriptive Tutorial on it, since many people have seemed to struggle in that area before. But overall, writing a Tutorial wouldn't be very hard because I'd be creating my own examples of problims, so it would be easier for me to give the soulution too.

If you need help, send it here:
Atma-X@comcast.net
Alastor the Stylish
Posts: 770/7620
My advice: ExGFX it into layer two. And don't use layer one for path tiles. It just doesn't work.
Toadeeboy
Posts: 232/264


When I beat BBP3, there's supposed to be a Layer 1 bridge that appears in front of Beanbean Castle. It won't show up, although if I enter and exit a level it will. Any help?

The thread for my hack is below, in case you're interested.
Acmlm's Board - I2 Archive - Super Mario World hacking - Overworld Help (layer 1 related)


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