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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - One block wide exit enabled pipes (Block request)
  
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Keikonium
Posts: 101/-2459
It looks normal if you just have a 1 tile vertical small pipe but only when you enter with little mario. And yes I know about the invisible wall thing but hey at least you can only see about a pixel or two of mario when he enters.
SM_Gamer
Posts: 53/93
Fu implied this in Demo World: The Legend Continues hidden (Spoilers in black)Boo's World 2, but the only difference is that only small mario could enter.
Xkeeper 2.0
Posts: 69/1091
I know about that, but Mario will be unable to walk on a tile where he should be able to. (Like an invisible wall)
Keikonium
Posts: 99/-2459
I had this huge post about what to do but I forgot to log in so I lost it. Anyway this is pretty much what it said:

take the vertical 1 tile pipes and have 2 blank tiles. Now make each tile have 1 side of the pipe. Set the pipes to act like a left and right pipe. there you go. Hopefully thats clear. I will get a screen shot (because this is what I did) if you want to see what it looks like and don't understand what I just said.
Xkeeper 2.0
Posts: 68/1091
Ah well, I came up with a new idea to "embed" it in the ground, taking half a tile for both left and right. (Like KT15X did in his SMB2 set, which I would do as a last resort. )
BMF98567
Posts: 201/1261
Impossible without some heavy ASM hacking. Sorry.
Xkeeper 2.0
Posts: 67/1091
I need an exit enabled pipe that is 1 block wide... I tried with no custom block and it didn't work.
Acmlm's Board - I2 Archive - Super Mario World hacking - One block wide exit enabled pipes (Block request)


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