Register | Login
Views: 19364387
Main | Memberlist | Active users | ACS | Commons | Calendar | Online users
Ranks | FAQ | Color Chart | Photo album | IRC Chat
11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Should FuSoYa port Lunar Magic to other OSes?
  
User name:
Password:
Reply:
 

UserPost
Smallhacker
Posts: 207/2273
12 days... Is that counted as a bump?
orynider
Posts: 75/162
I wan make LM available to people that don't use Windows (Linux and MAC users)
Sendy
Posts: 34/93
THAT looks like something that may or may not have been used to make some of the amazingly accurate backdrops in DW: TLC
ExKay
Posts: 127/1114
Maybe is this the secret.


BTW: I found this windows with Resource Hacker.

Edit: Or it can be the code for GBA support, I think.
Hopefully will Fu us gave the code as fast as possible.
Knuckles T15X
Posts: 100/134
What Atma said.
Atma X
Posts: 285/801
I wish FuSoYa would give us some better hints. I might as well be randomly trying to figure out the one word that someone could be thinking of out of a million or more words. We honeslty need a better hint.
Proto K
Posts: 167/279
Another one, but don't use unless you know exactly what you are doing:

[6:23:44 pm] <@Parasyte> PK: Ctrl+Shift+Alt+S [in Main Editor window] to remove and repair overlapped RATs...

Thanks to Parasyte.
Xkeeper
Posts: -4304/-863
Found in LM somewhere
Nr., Relm und Chibi-USA sind unschuldig und sind Verteidiger durch dieses vortreffliche Lunarian, FuSoYa ist der Verteidiger des S?dpazifiks. Die schalldichte Zelle ist Goodyears 7. und wird es aufdecken, wenn sie an Jupiter gelangen. Die Affen werden merkw?rdig zur Regierung zur `` R?ckkehr-Zustandeigenschaft zum Abschnitt von Westworld bev lkert durch Roboter desperadoes, Roboter Tanzenhalle Gallonen und die einzige Sache gezeichnet, die sogar langsam es unten kann? A. Elf auf einem vol le Leeloo- Leeloo-Club?
Babelfished
No., Relm and the Chibi USA are innocent and are defenders by this splendid Lunarian, FuSoYa are the defender of S dpazifiks. The sound proof cell is Goodyears 7. and it will uncover, if they arrive at Jupiter. The apes merkw rdig for government to `` R ckkehr Zustandeigenschaft to the section of Westworld bev lkert by robots of desperadoes, robot dance-resounds gallons and the only thing g


Hmm. Quite funny to read thanks to Bablefish, but what the hell was he smoking when he wrote that?

Hmm...
Proto K
Posts: 166/279
Something that I've found, might be useful to some people:

On the Main Editor window, press Ctrl+Shift+S to get the "ROM User Area Scan".

Edit: Ctrl+Shift+W in the Overworld Editor toggles whether the Overworld Editor is always on top or not.

Why these seem to be hidden, weird.
Smallhacker
Posts: 185/2273
Hmm... Maybe it could be related to date? 16:th of July... (The day after my birthday, by the way )

Edit:

DANG!!!
DARN!!!
********!!!!!
!!!!!!!!!!!!!!
I thought that I understood it! M16 means Map16 and 7k means 7000. I tried to do stuff with Map 16 tile 1B58 (7000 in HEX), but nothing happened. :'(
knuck
Posts: 332/1818
Originally posted by Smallhacker
Originally posted by Atma X
Originally posted by Smallhacker
(And besides, I think he would have told it to anyone else who asked for a clue)
The Hint: M16-7k (he also gave me a winking face "" after wards)
I bet that this is barely related to the Easter Egg, knowing the way Fu is.

Maybe it should be MI6-7k, not M16-7k. As you probably know, MI6 is where James Bond works and there ARE a Bond related easter egg (The world is not enough). 7k could mean 7000... Hmm... Enter the TWINE code 7000 times, maybe?
I thought this same thing.
I tried typing KF7 sovietic a bunch of times already. I even tried K7 Avenger...
Smallhacker
Posts: 184/2273
Originally posted by Atma X
Originally posted by Smallhacker
(And besides, I think he would have told it to anyone else who asked for a clue)
The Hint: M16-7k (he also gave me a winking face "" after wards)
I bet that this is barely related to the Easter Egg, knowing the way Fu is.

Maybe it should be MI6-7k, not M16-7k. As you probably know, MI6 is where James Bond works and there ARE a Bond related easter egg (The world is not enough). 7k could mean 7000... Hmm... Enter the TWINE code 7000 times, maybe?
BMF98567
Posts: 211/1261
Originally posted by Atma X
The Hint: M16-7k (he also gave me a winking face "" after wards)
Hrm. At first glance, that looks like an arcade ROM label to me (MAME ROM files usually have names like spc-3.1k), but arcade ROMs really have nothing to do with Lunar Magic...

Generally, I don't like pestering FuSoYa about things, but I'm willing to make an exception in this case. PLEASE PLEASE PLEEEEEEEASE give us a better clue!
Hypher
Posts: 2/2
Originally posted by FuSoYa
Hypher: ...a polite, well-reasoned, articulate response from a stranger in a controversial thread? I don't know whether to be deeply shocked, or deeply saddened at being deeply shocked. In any case, well said.


Thank you. Although I am not seen often here, I have looked at LM before, and this sparked my interest. I thought that the best way to approach this, as with any issue, was with civilized speech, rather then flames.

Originally posted by FuSoYa

1) I'm neutral on open source in general, and tend towards closed source for my own projects. It's simply a matter of personal preference, as I'm aware of the pros and cons of both. While I have released source before, there must usually be a compelling reason to do so to overcome my own reluctance in the matter. Which brings us to the second point...



I can understand that attitude, and indeed, it is a personal thing for every coder, and I respect that choice on your part. However, I believe that there is a compelling reason in this case. If perhaps not for the source code to the application itself, the methods for decompression and such would be useful, I think, to other editor writers. Such would allow people to not have to "reinvent the wheel" so to speak.

I may be completely off on this, and all compression algorithms way already be well known and public domain code may exist for such. In that case, my argument would be a moot point. However, a good public domain library for the sorts of manipulations that might be useful in an editor would be cool. I do believe you have already created a library capable of certain things of that matter. Perhaps that would be a more appropriate project to consider going public with. Then again, maybe not. I'm not the author of either, so I'm not the best to say such things.

One last thing, and this is to the other posters in this thread. Would it not make more sense to have a separate thread for discussion of Lunar Magic easter eggs? Perhaps leaving this to the discussion of porting and
Atma X
Posts: 252/801
Originally posted by Smallhacker
IIRC, the "Overworld level and directional ASM enhancement data" are an ASM hack that LM automatically installs which allows the user to choose what level a Layer 1 tile uses.


Yea, I was just explaining that it couldn't be the Last Major Easter Egg that Fu's talking about (and not anything else that could still be hidden), but thanks for specifing exactly what it does.


Edit: Here's the only hint FuSoYa gave me, I know I probably shoudln't make it public, but it does me no good, because I don't have a clue of what it relates to (maybe it relates to a something on a game, or a gun of some sort, , I don't have the slightest clue)

(And besides, I think he would have told it to anyone else who asked for a clue)
The Hint: M16-7k (he also gave me a winking face "" after wards)
I bet that this is barely related to the Easter Egg, knowing the way Fu is.
HyperLamer
Posts: 842/8210
If locking is the only reason for not releasing the code, he can always make that a function in a DLL and not give its code out. The rest of the program would be open-source, but all the lock function would be is a function call and a compiled DLL. I personally doubt that's the only reason, though.

BTW...

Originally posted by FuSoYa in this thread
Originally posted by Cellar Dweller
I believe it is good to release, with source code, early and often. This does not just apply to Yoshi Magic but to Lunar Magic and AcmlmBoard. Both of those are choking on thier own secrecy, and poorly reasoned justifications have been given(mostly by people not involved with the creation of those programs).


Silly... it doesn't choke on secrecy, it thrives on it! At least, I think that's what it was trying to tell me. I typed in the question to Lunar Magic, but all it did is bring up some hidden feature I don't really remember putting in. *shrugs*



Parasyte
Posts: 25/514
Continuing the discussion on the locking feature in Lunar Magic...
It's just some simple encryption routines, plus a few bytes which tell Lunar Magic, "Hey, I'm locked, don't open me."
While on the subject, I have been developing a program that recovers locked hacks. Note that I said recovers, and not unlocks. The program will remain private for as long as Lunar Magic's source code does. Out of respect for FuSoYa's work.
Thus far, the program can recover very simple hacks, as it does not fully support ExGFX or other 'extended features' of Lunar Magic.
Smallhacker
Posts: 182/2273
IIRC, the "Overworld level and directional ASM enhancement data" are an ASM hack that LM automatically installs which allows the user to choose what level a Layer 1 tile uses.
Atma X
Posts: 245/801
Here the are
http://home.comcast.net/~atma-x/Lunar_Magic_1.30-1.60.zip
Note: I never got LM 1.40 or 1.50 because FuSoYa released the Bug fix versions before could I download them. But, since only bugs were updated, it shouldn't really matter.

Edit: The text "Overworld level and directional ASM enhancement data" in Lunar Magic goes all the way back to LM 1.41 (probably even 1.40, since 1.41 is a bug fix)
But, it is not in version 1.30.
Xkeeper 2.0
Posts: 80/1091
Originally posted by Smallhacker
Well... This is getting offtopic, but...

My guesses are one of the following functions:

Something about an extended animation ASM that allows up to 0x20 more 16x16 tiles or something

A window showing memory and RAT information

These guesses was made after comparing LM 1.51 with 1.61 (1.60 was the version released 8 months ago, but I couldn't find a copy of it...)
V. 1.51 can be found at Zophar.


I was guessing it was scrolling pipes.
This is a long thread. Click here to view it.
Acmlm's Board - I2 Archive - Super Mario World hacking - Should FuSoYa port Lunar Magic to other OSes?


ABII


AcmlmBoard vl.ol (11-01-05)
© 2000-2005 Acmlm, Emuz, et al



Page rendered in 0.027 seconds.