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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Animated frames
  
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FuSoYa
Posts: 59/255
In DW, I used a hex editor to change the frames for one of the original animations (something that wasn't used IIRC), and added a small ASM hack to handle the change when you hit a POW. Keep in mind that this was before LM had the animated tile frames feature, although it did have the ability to extend the animated graphics area with an ExGFX file. It's still in DWTLC, since there wasn't much point in removing it just to redo it in LM all the time (although we didn't always use the original, as the brick animation wasn't available in all tile sets).
Xkeeper 2.0
Posts: 54/1091
Actually, I don't think there is. I've been wondering about it myself. The ExAnimations apple to only the current level... so you've got a lot of space.

Also, chris, check your PMs.
KATW
Posts: 679/3959
DWTLC Animated bricks are done through Lunar Magic....

If you need help animating in LM, just ask...
Acmlm's Board - I2 Archive - Super Mario World hacking - Animated frames


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