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11-02-05 12:59 PM
1 user currently in Rom Hacking: hukka | 2 guests
Acmlm's Board - I2 Archive - Rom Hacking - Kaboom, poor airship!
  
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Schwa
Posts: 25/2214
Great!!! I never thought of that idea. It does seem to make a difference in my other levels. I'm a-gonna try it. Thanks for the help!
Weasel
Posts: 276/454
Please keep these smb3 threads in the designated pinned topic Just a quick reminder for those of you who missed it.
DahrkDaiz
Posts: 147/885
Make sure your scrolling is set properly. For pipes to work, use scrolling Free Scroll #2, Scrolls When you Fly Up #2 and the other two, I'm not sure about, but just try changing the scrolling to a different scroll number.
Schwa
Posts: 21/2214
Okay, I made this pretty good airship level from scratch, but whenever Mario goes down the pipe at the end, the game automatically exits the level, the ship disappears, and it becomes impossible to get the Wand! Mario should appear in the Boss room; that's my plan. The pipe is in between 80 and 8F, and I set the Pointer appropriately. This happened on a few other levels, too, like W1-6, though it wasn't such a big deal then because it exited the level and you could go on; you just couldn't get a Card from that level. But the Airship is a big deal because you have to beat the Boss to exit the World.

Any help? Thanks. --Schwa
Acmlm's Board - I2 Archive - Rom Hacking - Kaboom, poor airship!


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