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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - New custom block: no LM
  
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HyperLamer
Posts: 543/8210
Did changing the offset like I told you on AIM work?
Knight of Time
Posts: 11/125
Originally posted by knuck
Originally posted by DarkPrince

I definitely know at least one of these offset values is wrong (I'm leaning on at least one of the Reloc Offsets being wrong).

Can anyone tell me if I indeed have some values wrong, and what they should be changed to for my custom block to work?
Dude, first tell us what file the block uses (i.e mario3.bin), or you haven't added the file?


The file the custom block uses is smb3.bin.

Something tells me this is the wrong file to use...
knuck
Posts: 255/1818
Originally posted by DarkPrince

I definitely know at least one of these offset values is wrong (I'm leaning on at least one of the Reloc Offsets being wrong).

Can anyone tell me if I indeed have some values wrong, and what they should be changed to for my custom block to work?
Dude, first tell us what file the block uses (i.e mario3.bin), or you haven't added the file?
Aioria
Posts: 187/1567
Originally posted by Knuckles T15X
If you insert it into the program Lunar Magic, it literally kills it. The code is changed, and it becomes a pile of junk data.


ah, thanks for the info
Knight of Time
Posts: 10/125
Originally posted by Kyouji "Kagami" Craw
Pretty much.


Oh, okay.

The offset values I have are as follows:

Below Offset: -1
Above Offset: -1
Sides Offset: -1
Spr UD Offset: 0
Spr LR Offset: 0
Cape Offset: -1
Fireball Offset: -1
Reloc Offsets: 154, 172, 199, 1B3, 1FD, 202, 273, 283, 2A2, 2BB, 2C0, 2CA, 2D5, 2E4, 2F4, 306, 370, 375, 3C7, 3CD, 3D8, 3DE, 3E9, 3EF, 402, 413, 424, 435, 43F, 445, 46B,

I definitely know at least one of these offset values is wrong (I'm leaning on at least one of the Reloc Offsets being wrong).

Can anyone tell me if I indeed have some values wrong, and what they should be changed to for my custom block to work?
KATW
Posts: 528/3959
How you acidentally inserted blocks into LM is beyond me.

Blocks are made for the rom, not LM
Knuckles T15X
Posts: 65/134
If you insert it into the program Lunar Magic, it literally kills it. The code is changed, and it becomes a pile of junk data.
Aioria
Posts: 176/1567
what hapens if you insert it in LM??

is the damage too big?
Knuckles T15X
Posts: 62/134
You... inserted the custom block... into LUNAR MAGIC?
*Knuckles T15X's day has been made
Alastor the Stylish
Posts: 623/7620
Pretty much.
Knight of Time
Posts: 9/125
Originally posted by Kyouji "Kagami" Craw
... We'll need to see what it's made of before we can debug it for you.


Err, you mean the values for each of the offsets, right?

Alastor the Stylish
Posts: 622/7620
... We'll need to see what it's made of before we can debug it for you.
Knight of Time
Posts: 8/125
Originally posted by knuck
PLEASE don't tell me you inserted the block to Lunar Magic.exe...
Anyway, all you need to do is redownload Lunar Magic.


Yeah, I must have inserted it into the LM executable file by accident...

I just got back into LM, put in the new block and tested it in the rom, but the game crashes when a sprite hits the block.

Can someone tell me how to fix my custom block so that it will work properly, please?
knuck
Posts: 251/1818
PLEASE don't tell me you inserted the block to Lunar Magic.exe...
Anyway, all you need to do is redownload Lunar Magic.
Knight of Time
Posts: 7/125
Originally posted by knuck
Dude, can you PLEASE explain what exactly happens? Did you insert the blocks? LM crashes? Anything else? Without more information, we can't help you.


Aloria: This new block is similar to a Sensitive Brick, but it breaks if a sprite (not Mario) touches it. I named it "Sprite Sensitive Brick".

knuck: Yes, I inserted the block into both my downloaded copy of Block Tool and my SMW hack, and LM indeed crashes, telling me this message :

An unauthorized modification to this program's executable file has been detected. Consequently, the application has decided to terminate itself.

Either the media that the program was stored on is damaged, or someone has tampered with the program without the author's consent. It may be wise to scan for a virus.

What do I do at this point?

'is really embarrassed'

knuck
Posts: 250/1818
Dude, can you PLEASE explain what exactly happens? Did you insert the blocks? LM crashes? Anything else? Without more information, we can't help you.
Aioria
Posts: 171/1567
damn, i dunno what is hapening then :/

edit: what does this block do?? i'm curious
Knight of Time
Posts: 5/125
Originally posted by Aioria
are you sure you opened your rom at block tool before saving the block?
some people forget it


Yes, I opened up my SMW hack in Block Tool before saving.

The block I made, though unofficial, is #351 incase anyone is wondering.

Aioria
Posts: 170/1567
are you sure you opened your rom at block tool before saving the block?
some people forget it
Knight of Time
Posts: 4/125
Hi.

After making a custom block with a bit of help from HyperHacker today, I noticed that I can't get into Lunar Magic.

How do I fix this so that I can insert the new custom block into a level of mine and test it out?

Thanks in advance.
Acmlm's Board - I2 Archive - Super Mario World hacking - New custom block: no LM


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