User | Post |
Luigi-San
Posts: 8/736 |
Do you have the right Map16 files? |
Keikonium
Posts: 71/-2459 |
Thanks alot Kirby ATW you have been a HUGE (when ever i say that i think of that car guy) help to me with my hack!!
My site has pics of what is going wrong with this ExGFX thing. What should I do??!! |
KATW
Posts: 513/3959 |
Check the ExGFX WS page and check my post for further details on # 1
Custom BGs are best ripped through TLP, or YY-CHR. I prefer YY-CHR because of Copy-Paste power via windows clipboard, but thats just me. All you need after that is a save state palette, a 4kb .bin file, and a bit of free time.
And Transhexelation is a good HEXer to start with, though I hear sniper Hex is good too. |
Keikonium
Posts: 70/-2459 |
1. This is really getting me angry. I still can't get ExGFX into my game. I have followed step by step guides from this site but the GFX are still messed up no matter what I do. If some one could post a step-by-step numbered guide on how to do it with EVERY SINGLE STEP included that would be great. I'm just 3 levels away from releasing a DEMO!!
2. How do I get backrounds into my game? What program, if there is one, do I use? Step-by-step would be great for this too.
3. What hex editor does everyone use for this game? there is a picture in a post about LM supporting GBA files, of a hex editor that looks good. If anyone knows what hex editor that is that would be great.
Thanks |