User | Post |
Aioria
Posts: 169/1567 |
nice stuff blisseh. but i didnt like the first screen, w/ the blocks w/ red circles stains inside it too much |
Wlokos
Posts: 1/176 |
Wow, I leave the board for a while, and the whole thing is deleted.. O_o
Anyway, it looks cool. |
Atma X
Posts: 147/801 |
I have some unripped gfx that I've made too. (I'ts not finished yet, but it's meant to be for a Liquid-Crystal-like level) It will also take up 3 Palettes.
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The Great Guy
Posts: 73/170 |
WOW! those graveyard GFX are awesome! and that new custom block will really make things interesting. |
Alastor the Stylish
Posts: 583/7620 |
't's okay You're acting like not reading something is the end of the world... |
Clockworkz
Posts: 724/2002 |
Yea, I second that. I didn't see what you said up top, craw. ;; Sorry. |
Alastor the Stylish
Posts: 581/7620 |
Ummm... Thanks. |
cpubasic13
Posts: 257/1346 |
Looks really good. Can't wait to see this hack finished. Great job. |
Alastor the Stylish
Posts: 580/7620 |
Thank you, FranziedPenda.
And I fixed the palettes on Dark Cemetary's overworld. Press Ctrl+F5 to force it to refresh if it doesn't automatically. |
Kefka
Posts: 1083/3392 |
Originally posted by Clockworkz When will we see a downloadable version?
Based on the fact that Kyouji said NO MORE DEMOS, I think that when he's done we'll see one
But this is just basing it on what he said. Maybe I should quit answering questions directed at him though. |
Clockworkz
Posts: 715/2002 |
When will we see a downloadable version? |
Kefka
Posts: 1077/3392 |
Originally posted by Hidden Mario I like the Dark Cemetery, but on the Overworld make the color a bit darker, like a real cemetery. All other things great. Keep up the good work and of course I will play a demo when you finished it.
Originally posted by Kyouji "Kagami" Craw Dark Cemetary overworld submap. It's not what you would call "done"... I'll darken the palettes on it... eventually...
And there, Hidden Mario, lies the reply to your post... |
ExKay
Posts: 94/1114 |
I like the Dark Cemetery, but on the Overworld make the color a bit darker, like a real cemetery. All other things great. Keep up the good work and of course I will play a demo when you finished it. |
frantik
Posts: 54/66 |
the grave yard graphics look really nice, though you may consider simplifying the "writing" somewhat. it could be a little more "cartoony"
anyways great work |
Kefka
Posts: 1070/3392 |
Originally posted by Kyouji "Kagami" Craw No, they're my own custom block. If you hit them, they explode. If you're going too fast at the time, you'll get hurt by the explosion. They're considerably less dangerous in water, though.
Also, I wasn't away the jellyfish were actually in SMW I'm pretty sure you can only get them through ExAnimation.
Oh yea, my bad I just got done playing SMB3 when I asked that question, sorry |
Alastor the Stylish
Posts: 579/7620 |
No, they're my own custom block. If you hit them, they explode. If you're going too fast at the time, you'll get hurt by the explosion. They're considerably less dangerous in water, though.
Also, I wasn't aware the jellyfish were actually in SMW I'm pretty sure you can only get them through ExAnimation. |
Kefka
Posts: 1065/3392 |
Question about the first shot: do those replace the jellyfish? |
Golden Yoshi
Posts: 53/693 |
I'm very impressed... you've done a great job with the cemetery tilesets for the Overworld and the level. The first and third screens seem a little empty though... but it's nothing you can't work around.
Good job! And I promise I will play the demo soon . All this talk about ripped gfx makes me reconsider my hack... |
Kario
Posts: 325/2082 |
Definitely looks cool, and you addressed the problem with "Light Cemetary" So, no complaints here. |
Clockworkz
Posts: 696/2002 |
It looks good. I'll check it out when it's released. |
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