Acmlm's Board - I2 Archive - Rom Hacking - Help me! Pipe pointers are evil!
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DahrkDaiz
Posts: 100/885 |
This is easy, use the other pipe that you can go down, the first one. The second pipe that allows this will always send you to the starry background, ignore pointer settings.
And as for your phantom goal card problem, I would have helped but I was at work all day. So if you ever need help on SMB3 and don't get it for a while, just hang on a little longer and I'll eventually come around to the rescue. |
Schwa
Posts: 4/2214 |
I fixed the Phantom Goal Card problem (thanks a lot for replying, I never got one), and have 7 playable levels now. Well, almost 7. More like 6 and 3/4. See, I have this awesome level where you're sanwiched between 2 horizontal pipes that span the width of the level, and there's about 4 tiles of space in between them. The level is an autoscroller, too, and there are bullet bill shooters, Piraniah Plants, the works. Well, at the end of my level, there's a pipe that's supposed to bring you to an exit. Instead, it brings you to the top of a screen with starry background (like in underground level), playing underground music, and you immediately fall and lose a life!
I've done everything. The Pointer tile is set, the in-game pointer is set to the level# the exit's in, and I've even picked several exits and all of them give me the starry background-fall down-lose a life! In fact, even when my Pointer tile says "Come out pipe Upwards", it sends Mario to the star background coming DOWN from a pipe!
Any advice from someone who knows how to use Mario Improvement 3 is good. Please help me! I'm growing weak from stress at this point... need... to... fix level...
Thanks. --Schwa |
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