Register | Login
Views: 19364387
Main | Memberlist | Active users | ACS | Commons | Calendar | Online users
Ranks | FAQ | Color Chart | Photo album | IRC Chat
11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - EXGFX HELP
  
User name:
Password:
Reply:
 

UserPost
Darth Coby
Posts: 515/1371
Questions about ExGFX should be asked in the ExGFX Workshop page.
ExKay
Posts: 84/1114
But don't forget to insert the GFX after insert the ExGFX, because ExGFX are 3bpp and Lunar Magic converts them into 4bpp by inserting the GFX.
Then it should work.
goldangel
Posts: 8/57
hoo i dont load the directmap data hooo thx man!
asdf
Posts: 27/303
Completely normal. You need to set up the tiles in the Map16 editor. All ExGFX does that, unless it was made in the same style as the original games.
goldangel
Posts: 7/57
I CAN'T INSERT A EXGFX im gonna crazy i have see the instruction on the stickies post its dont work




in the editor (its the smb3grass in the exgfx workshop)





in the directmap 16 acces


(ahh and thankyou for the photobucket link i love it!!)
Acmlm's Board - I2 Archive - Super Mario World hacking - EXGFX HELP


ABII


AcmlmBoard vl.ol (11-01-05)
© 2000-2005 Acmlm, Emuz, et al



Page rendered in 0.003 seconds.