User | Post |
insectduel
Posts: 199/203 |
I can't imagine with these things. I should be working on that for a couple of hours. |
hamtaro126
Posts: 82/83 |
This website is where it ORIGINALLY came from!
http://pinocchio.jk0.org/nes |
HyperLamer
Posts: 8189/8210 |
Originally posted by TapTap I just want to know what you're supposed to use this in. I believe in an assembler, but I may be wrong...
I would imagine you'd use it in an assembler. You won't get far with a C/VB/etc compiler, if that's what you're thinking. |
rg_
Posts: 26/26 |
Very nice, thanks for this post. |
dan
Posts: 780/782 |
What website did this originally come from? |
TapTap
Posts: 346/405 |
I just want to know what you're supposed to use this in. I believe in an assembler, but I may be wrong... |
hamtaro126
Posts: 81/83 |
Thanks, But I need a working assembler! Or a Edited version of it! Whichever works! Because of Asm file Errors in there! |
AP
Posts: 331/333 |
Darn, the SMB1 ASM source file has a lot of info. I think this'll be very useful. For some SMB1 hackers (like myself), this is indeed good news. (Now there needs to be a complete RAM address doc in English. ) Very good find, hamtaro126. |
Disch
Posts: 6/16 |
Originally posted by hamtaro126
(Now with NSF insert source code for 6520 Disassembly!) In fact, it MIGHT be insertable if you look at the MUSIC part of the source code!! for it will add NSFs to it! Note that the extra nsf-inserter code will NOT like NSFs with the ''Bankswitching'' feature
Grah...
NSFs are not interchangable between ROMs!!
The nsf_in_rom inserter you linked to before was merely a code base to turn .nsf files into executable .nes files. It does not insert NSFs into SMB1 (I don't know where you got that idea)... nor does it insert NSFs into any ROM. It converts an NSF to its own ROM.
Music code requires it's own PRG space and RAM space. The only way music will be interchangable between ROMs is if the music code in both games exists in the same area, and uses the same RAM*. This will be the case for some games, since many games by the same company recycle the same music engine, so you can drag and drop music data from one game to the other (like some Capcom games -- I think bbit was working on an editor for that back in the day, wonder what happened with it).
* Disclaimer: it is of course possible to manually move the code and make it use the free RAM space... so it's possible to put an NSF in any game -- the same way it's possible to put one game's level data in another (ie: through a shit-ton of work)
Game source (and commented at that) is always a great thing though =D. This thread is indeed good news -- I just felt it necessary to mention that the music thing doesn't really have anything to do with the SMB thing. |
theonyxdragoon
Posts: 37/38 |
The downloads worked ok for me about 1 minute before this post.... |
HyperLamer
Posts: 8129/8210 |
Neat. I'm kinda surprised this wasn't done sooner, actually. |
hamtaro126
Posts: 80/83 |
Now is the time for the Download:
URL: http://www.freewebs.com/hamtaro126/Index.htm
Download URL: http://www.freewebs.com/hamtaro126/SMB/SMB1_source_w_music_thingy.zip
Note that it is Under MAJOR Construction! I used FREEWEBS.com to host it like Peter_AC did! Have a good time
PS: I did NOT make the source code, Someone did for NES development! although it is great, I want a good compiler/assembler for both files WITH header for NES emulator *Removed* compatibility! If You help fix or Compile\Disassemble the Source, Then it might help!
EDIT: Removed Because it might be ''Spam'' |
Chickenlump
Posts: 718/722 |
Originally posted by hamtaro126
You might be lucky, if it STILL does not work, i will make a website with a new link to it!
It looks like you might have to do that. |
AP
Posts: 330/333 |
That'd be good news if the SMB1 source link wasn't dead. When I try to click on it, it's not available. |
hamtaro126
Posts: 79/83 |
Good news for rom hackers, If It IS Good:
I found out that Someone made a Disassembly Of SMB And put comments in it! You know what that means! SOMEONE FINALLY RELEASED FULL SOURCE CODE OF SUPER MARIO 1!
Download URL: http://www.freewebs.com/hamtaro126/SMB/SMB1_source_w_music_thingy.zip
Note: The source code is in 6502\2A03 NES ASM, The look like they are for the X816 Assembler BUT they could not Compile\Assemble in that Assembler!
Comments? Send it to JAJJMM@MSN.com |