Acmlm's Board - I2 Archive - Super Mario World hacking - Some Koopa sprites for you all, from Super Mario's Wacky Worlds.
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BMF98567
Posts: 1257/1261 |
Actually, it's easier to remap all the blank sprites; I did it in SMO in a fairly short amount of time. There's even an extra blank 8x8 tile you can use, inside one of the water splashes. The Koopa heads use an entire 16x16 block, which is much harder to remap (graphics-wise, not hex-wise) than a single 8x8 tile.
I'll have to go through the ROM and find the blank sprite mappings again. It shouldn't take too long... |
The Kins
Posts: 593/595 |
Ah, there we go. Thanks. |
Smallhacker
Posts: 2266/2273 |
Well... It can be fixed...
Bytes deciding which tiles to use for Koopas: 9D83: Koopa standing (Head) 9D84: Koopa standing (Body) 9D85: Koopa walking (Head) 9D86: Koopa walking (Body) 9D87: Koopa turning (Head) 9D88: Koopa turning (Body)
(Thanks to mikeyk) |
The Kins
Posts: 592/595 |
Originally posted by Mattrizzle Nice sprites! The only problem is that almost every blank tile that uses the first sprite page uses the top right corner of the Koopa's head, as it's normally blank. It would be a great hassle to find and fix all of these.
I'm SURE there was a fix for this. Damned if I can remember it, though. |
HyperLamer
Posts: 8132/8210 |
Cut the flaming, all of you. Not everyone has heard of the CD-I. It was pretty damn obscure, after all. |
Glyph Phoenix
Posts: 700/745 |
And we just wanted to point out what an idiot you were being. Now all is right with the world. |
Shyguy
Posts: 1953/1998 |
That wasn't necessary, but ok.
I just want to point out what jerks you're being. |
Riku
Posts: 1193/1239 |
Originally posted by Glyph Phoenix Ah, yes, it's ignorance that makes the internet good and not people by the hundreds putting up ideas from around the globe for common goals like hacking video games. Really, though, someone should ban that guy.
Edit: Ahahaha. Of course you would disagree, Shyguy, having people banned for random stupidity wouldn't be in your best interests.
Ya know? Sarcasm can continue with ignorance. So take Shyguy for example. Unaware. Dumb. Hated. Not wanted. Yet.... We don't do anything about it.
Shyguy. You must be this cool to talk.
->| ->| ->| ->| ->| ->| ->| ->| ->| ->| ->| ->| ->| You->|
Obey the scale.
Glyph Phoenix
Posts: 698/745 |
Ah, yes, it's ignorance that makes the internet good and not people by the hundreds putting up ideas from around the globe for common goals like hacking video games. Really, though, someone should ban that guy.
Edit: Ahahaha. Of course you would disagree, Shyguy, having people banned for random stupidity wouldn't be in your best interests. |
Shyguy
Posts: 1952/1998 |
Originally posted by Glyph Phoenix Why aren't people who make honest mistakes banned?
Because.... Life is awesome that way. |
Riku
Posts: 1192/1239 |
Originally posted by Glyph Phoenix Why aren't people who say things like that banned?
Because the internet would be boring without ignorance.
Nice GFX. I like the Roman one. |
Glyph Phoenix
Posts: 697/745 |
Why aren't people who say things like that banned? |
Smallhacker
Posts: 2264/2273 |
Uh... It's an unfinished CD-i game, not a hack... |
Ludwigvonkoopa20
Posts: 3/13 |
This will be a very good hack I can tell you that good luck on it! |
The Kins
Posts: 591/595 |
Originally posted by BMF98567 I may have to use that parka'd Koopa for an ice level in the future. I'm sure practically everyone is going to, though. WHAT HAVE YOU DONE
If it means one less person uses Mario 3 graphics in their hack, my work is not in vain!
I might rip from Hotel Mario next, even though the game is, to be blunt, a fucking travesty.
EDIT:
Originally posted by Smallhacker Very nice. Too bad that none of the koopas can be used in SMW (unless you know how to make sprites 17x32).
The reason the sprites are a pixel too wide is that apparently they were copied by hand, pixel by pixel, using TV captures of SMW as a reference. |
Mattrizzle
Posts: 75/75 |
Nice sprites! The only problem is that almost every blank tile that uses the first sprite page uses the top right corner of the Koopa's head, as it's normally blank. It would be a great hassle to find and fix all of these. |
Shane -26-
Posts: 223/239 |
Hmmmm..............nice sprites. I might try 'em out.
|
Ghettoyouth
Posts: 69/73 |
too late, i'm already using the koopas but there's one problem:
the topright tile of the koopa head is shown after hitting a ?-block. Anyone knows the offset to fix this? |
Smallhacker
Posts: 2263/2273 |
Sssh! They'll hear you... You didn't want everyone to use these, right? |
BMF98567
Posts: 1252/1261 |
Originally posted by Smallhacker Very nice. Too bad that none of the koopas can be used in SMW (unless you know how to make sprites 17x32).
Sure I do. You cut off one column of pixels.
(seriously, it's not going to have any effect on the sprite's look) |
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