User | Post |
Cornellius
Posts: 449/460 |
Originally posted by Prier
Originally posted by UnsurpassedDarkness How’s this?
I think UD wins.
Haw, I remember using SNEmul. VESA 2 without Scitech Dasplay Doctar, zomg ! |
Celice
Posts: 108/128 |
I'll try them both. Thanks guys. |
Prier
Posts: 8086/8392 |
Originally posted by UnsurpassedDarkness How’s this?
I think UD wins. |
UnsurpassedDarkness
Posts: 746/746 |
How’s this? |
partyghoul2000
Posts: 41/51 |
its another kind of compression. you can get the program to unzip it here:
http://www.7-zip.org/ |
Celice
Posts: 107/128 |
Um... "snes9x1.43.ep9r8.7z" What exactly is a .7Z extension |
Prier
Posts: 8067/8392 |
The closest I know about is Geiger's version of SNES9x. It's most ROM-hack oriented.
"Geiger (AKA Evil Peer) has compiled a new version of Snes9x which includes some rather hefty additions. Mostly geared towards romhacking/reverse-engineering of SNES games, the additions include a robust Debugger, Hex Editor, Tracer, and code "usage mapping" features. Currently the most advanced SNES debugging emulator."
Source: http://www.zophar.net/snes.html. |
Celice
Posts: 98/128 |
Now I know FCEUltra (any version) and Virtual Boy allow the player to view loaded graphics, tables, palletes, ect... I was wondering, however, if such a thing existed for the SNES. Even if the emu is a piece of crap, I'd be willing to deal with it if it could help me out. |