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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Star Problems Again...
  
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ZTaimat
Posts: 126/128
If your saying you have two OW levels the SAME level and you are trying to give them each different events, you CAN'T.

When a level # is placed it stores all data into the level # instead of some other memory or the level tile.

And so two of the same level cannot share the same event or reveals.

So, obviously the Stars level is the same as the level with the same reveal event.

If this isn't the problem, ask Fusoya, or try re-making the level tiles... that sometimes works
JRK
Posts: 32/49
Eh... I think there is no 4th hack... and you can download a .smc file, which is the 4th one from the top.
What is the name of the hack (in your site) so that I know which one to download?
XxShaynee2xX
Posts: 77/102
thats not it either... the level is event 1A but the star is 18/19... i dont know if this makes sense.

here is the link to it... maybe you could open it in LM and check it out...
its the star after the wierd colored switch... its the 4th hack...

LINK REMOVED

see what you can do... oh and the level is jelly volcano.... third level in the french fry cliff type place...

Edit by JJ: Do not provide a link to your site while you still have a ROM available for download on it.
Spade
Posts: 32/51
Perhaps you used the event without noticing it. For example:
The level that bothers you uses Event 44 as main exit and the star uses Event 45. In general, that's fine, but if that first level has a special exit it uses the main-level-event+1, in that case 45. And that's bad.
XxShaynee2xX
Posts: 76/102
ok. i tried that, but they still share the event, no matter what it is.
Xkeeper 2.0
Posts: 770/1091
Originally posted by XxShaynee2xX
yeah i know... its that i set them to seperate events but then when i reload it, they try to share one...


Do you know which event they're trying to share? Maybe you could change the events used...

And you need to select the event that reveals the star instead of the level tile, provided the star is the main exit. (The event after that one is revealed upon activating a secret exit...)
XxShaynee2xX
Posts: 75/102
yeah i know... its that i set them to seperate events but then when i reload it, they try to share one...
Bio
Posts: 427/458
only one level tile can be revealed in a event
XxShaynee2xX
Posts: 74/102
I keep trying to make it so that a star warp in the forest submap appears on a certain event, but no matter what I change it to, another level tries to use the same event reveal, no matter what I change it to! One level always stays invisible... Does anyone know how to fix it?
Acmlm's Board - I2 Archive - Super Mario World hacking - Star Problems Again...


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