Acmlm's Board - I2 Archive - Programming - Zero Wing Advance
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Xkeeper
Posts: -4633/-863 |
Mapmaking for that game will be a bitch, simply because of the fact that it won't all fit on one screen. Two shots per area. Argh. [rolls eyes] Then again I could probably do it . . . just disable the BG layer. Don't count on it. |
Kyoufu Kawa
Posts: 78/2481 |
To teach DKitty some stuff about programming, we're planning to remake two games: Dangerous Dave and Zero Wing.
Dangerous Dave, being small and VERY simple goes first, but we'll need some more for Zero Wing: assets.
So an appeal, for we'll need graphics (spritesheets?), music and level maps. Mostly gfx and maps.
Please be gentle and send in at least some assets, for great justice. |
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