Ringodoggie
Posts: 277/281 |
While messing around in RAM, I stumbled upon the turret buffer for ships and giant bombers
$100 - $1FF: Ship/Bomber turret buffer
Map:
Attributes for one turret are 8 bytes long in RAM 00 11 22 33 44 55 66 77
00=Destruction timer - If not set to FF, counts down to 0 with the turret sprite displayed as flame and then disappears
11=X position of turret
22=If not set to 00, turret is not shown
33=Y position of turret
44=Turret type (see below)
55=Unknown
66=Unknown
77=Unknown
Turret types:
$00 - Napalm Turret $01 - Anti-Aircraft turret $02 - Anti-Aircraft turret $03 - Medium sized battleship turret $04 - Anti-Aircraft turret $05 - Large battleship turret $06 - Small battleship turret $07 - Anti-Aircraft turret $0A - Bomber backside turret $0B - Bomber topside turret $0C - Bomber leftside turret $0D - Same as $03 $0E - Nothing $0F - Bomber cockpit $10 - Bomber rightside turret
I'll add more data as I find it |