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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Last information on Bowser's Return
  
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HyperLamer
Posts: 7984/8210
Please check the dates before you post. This isn't too bad a bump, but be careful next time.

And let's not forget about the other level design problems I pointed out. Blind jumps onto coins hovering over plants and platforms that are solid in one level and not in another = no. (Otherwise a very nice hack, though. )
frogsmasha2
Posts: 3/4
When do you plan on releasing this one?

I have been following your progress on this for quite sometime, and im dying to play it.


Very good work
Dylan Yoshi
Posts: 44/79
OH. MY. GOD. This is gonna be awesome...
ExKay
Posts: 1034/1114
Thank you guys, I hope to re-release it within the next days, not sure though.
@Cruel: I could help you, just PM me and tell me what you need help with.
SoNotNormal
Posts: 415/793
God. Why the hell are you such an incredible hacker? This looks amazing - as I said before the only problem I found was the long paratroopa chains - besides that, this is pretty much the best completed hack ever. I really hope you release this again soon - it is mucho fun
Cruel Justice
Posts: 1262/1384
Very interesting... Maybe you could help me out with the HDMA part (kinda stuck). I REALLY like the forest level there. The House of Death is pretty cool too!
Ghettoyouth
Posts: 39/73
hurry up i want to play it
ZTaimat
Posts: 112/128
*drool*

...
Need...
hack...
NOW!!!
Golden Yoshi
Posts: 644/693
Holy crap! That is one simply amazing and incredible FG! SMWedit did a great job ripping that, and it looks great in your hack!
ExKay
Posts: 1030/1114
Another update on the Aquatic Ambience level, thanks to smwedit for the FG graphics.

SMT
Posts: 8/14
It looks fantastic!
I hope you will release your game soon.
ExKay
Posts: 1027/1114
Thanks for all your comments. I hope to release the new version within the next week.
asdf
Posts: 260/303
Originally posted by fabio

It does? I don't remember any levels that I played that had HDMA. I've played up to Crystal Mines 3 on the old one. I doubt I'll play it again but the newer version is coming out soon.


Of course it did! The sky in many levels is an example of HDMA. The first big HDMA example was in Mountain Valley 3 (or Aquatic Ambience, depending on the paths you take)
cpubasic13
Posts: 1334/1346
Originally posted by Ice Man
I also re-worked on some levels and removed the long paratroopa chains...



Really? That was the reason I hated this hack. Too many of those, and that one in Crystal Mines 2 was too much. I went through it with the key and now I can't do it again...

Well, then, there better be a bit more level design in place of those. The HDMA effects are a nice touch, although they don't add to the level itself. They add a nice feel, though.

Hopefully, this will now be a very decent hack. I hope so...


Originally posted by Dylan Yoshi
...but I think you should wait for Solar Soundtrack to come out before you release this.


Then I guess it won't be released until... next year?
Yoshi Master
Posts: 111/138
Nice job, but I feel my eyes aren't worthy I should not have looked. Since I did look, however you did freakin awesome!
fabio
Posts: 1217/1479
Originally posted by asdf
Originally posted by fabio
Wow, adding HMDA made the hack even cooler. The screenshots with HMDA are my favorite screenshots. Do you have a date for a release?


It already had HDMA.

Oh yeah, shove the old Mountain Valley 3 HDMA back in there somewhere (fix up the warp-speed water, though), I liked that effect. By the way, the mist effect in the castle looks...odd.


It does? I don't remember any levels that I played that had HDMA. I've played up to Crystal Mines 3 on the old one. I doubt I'll play it again but the newer version is coming out soon.
Dylan Yoshi
Posts: 37/79
I am looking forward to this, but I think you should wait for Solar Soundtrack to come out before you release this.
asdf
Posts: 259/303
Originally posted by fabio
Wow, adding HMDA made the hack even cooler. The screenshots with HMDA are my favorite screenshots. Do you have a date for a release?


It already had HDMA.

Oh yeah, shove the old Mountain Valley 3 HDMA back in there somewhere (fix up the warp-speed water, though), I liked that effect. By the way, the mist effect in the castle looks...odd.
fabio
Posts: 1209/1479
Wow, adding HMDA made the hack even cooler. The screenshots with HMDA are my favorite screenshots. Do you have a date for a release?
TyBO
Posts: 8/25
WOW... those screens are absolutely incredible! I especially like the background in the 3rd to last screenshot. Can you really pull that off on SNES?

Anywho, keep up the good work... I look forward to seeing this!
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