User | Post |
XPeter
Posts: 839/963 |
Excellent demo, great work man. BTW, the giant shyguy pwns! |
Ghettoyouth
Posts: 33/73 |
new version: http://people.freenet.de/ghettoordner/Pitmk%20demo2.zip |
fabio
Posts: 1179/1479 |
I know this is not a bug but there seems to be an invisible wall after exiting the Ghost cave and right before going into the black BG, there's a invisible wall there. |
Ghettoyouth
Posts: 32/73 |
In the OW, Isle Secret's path activates down instead of right. The star road it makes is totally inaccessable this isn't a bug. The kirby world is just unfinished
Layer priority is on on the item box, so whatever you have inside it is hard to see.
The only known bug I've seen up to the beginning of the second level is that when the blue koopa without the shell turns around, it looks glitchy anyone who knows how to fix this 2 bugs?
Edit: Please re-download |
Tatrion
Posts: 42/215 |
MAJOR GLITCH ALERT
In the OW, Isle Secret's path activates down instead of right. The star road it makes is totally inaccessable.
Other Minor glitches --
In the last part of ghost cave, the black area is blocked by an invisible force. I tried fireballs, spin attack, grabbing like a throw block, nothing worked. Flying over it doesn't work either. Can be bypassed using the secret exit in previous level.
When you have 9 or less goal stars, the tens place in the coins counter doesn't appear.
The tens place of the lives count turns bluish in most levels when you get more then 10 lives.
The bonus game has horizontal scroll enabled, allowing you to see an empty pit and a duplicate bonus game The lives float in midair when you finish the game too.
Layer priority is on on the item box, so whatever you have inside it is hard to see.
The hopping fires are messed up in the Secret Oasis level.
...
That's all I found for now. Note that I haven't gone past level Green Isle 1 in the demo yet, so I may find more. |
fabio
Posts: 1172/1479 |
The only known bug I've seen up to the beginning of the second level is that when the blue koopa without the shell turns around, it looks glitchy. |
ExKay
Posts: 999/1114 |
Oops, nvm then. Really nice work you've done, keep it up.
W00t, only one post until I have 1000 posts^^ |
Ghettoyouth
Posts: 30/73 |
here they are: http://board.acmlm.org/thread.php?id=17677 |
ExKay
Posts: 998/1114 |
Nice nice, but where are the screenies? You might want to show us some. |
Ghettoyouth
Posts: 29/73 |
Hi, here is a new demo: http://people.freenet.de/ghettoordner/Pitmk%20demo2.zip Tell me if u like it, or not. And please report any bugs |