Glyph Phoenix
Posts: 546/745 |
I have some problems in my hack. There are enemies I want to come back even after they are destroyed, so I want to know if there was a way to disable Super Mario World's sprite memory feature or something like that.
For example, there is this mask miniboss I made. You need to pelt him with koopa shells so he dies and your screen exit activates, sending you to the next area. The problem is that I want the Koopas to reappear even after they die when you scroll off screen. Usually once a koopa is defeated, it'll be gone until you leave the level. |