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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Custom block request
  
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Spel werdz rite
Posts: 88/108
Originally posted by Smallhacker
Originally posted by Dark Ludwig
Smallhacker already made this block.


Uh... I said that already.


I think he was talking to me.
because like an idiot I wasn't paying attention to your post to realize that you did it.
One more request, is there a way to make this events passed instead of levels.
Smallhacker
Posts: 2078/2273
Originally posted by Dark Ludwig
Smallhacker already made this block.


Uh... I said that already.
Dark Ludwig
Posts: 98/172
Smallhacker already made this block. I couldn't figure out where the passed level data was stored anyway.
Spel werdz rite
Posts: 85/108
Thank DL! I'll just switch to another of my 400 hack works until then.

EDIT: oops... didn't read smallhackers post well enough. Thanks you guys.
Smallhacker
Posts: 2074/2273
I made a block only passable if 6 certain levels has been beaten. Link. Feel free to modify it to only use one level or something.
Dark Ludwig
Posts: 95/172
Originally posted by Spel werdz rite
Is there a way to change it so it becomes passable only after beating a certain level?
i.e. level 105.
Or passable after a certain event number. i.e. event 8.
Needs reverse to. (passable to solid)
I'll give credits in my hack to whoever does it.
My rubik's cube record solve time - 53 seconds
Just count how many levels are before the block, and set that to be how many levels have to be beaten before the block is passable. If you really need it to be a certain level, I can do it, just not yet. Until I find out where the data is stored for which levels have been beaten, I cannot write a block like this. I will post it when I figure it out, though.
Spel werdz rite
Posts: 82/108
Is there a way to change it so it becomes passable only after beating a certain level?
i.e. level 105.
Or passable after a certain event number. i.e. event 8.
Needs reverse to. (passable to solid)
I'll give credits in my hack to whoever does it.
My rubik's cube record solve time - 53 seconds
Dark Ludwig
Posts: 86/172
A fellow by the name of rubixcuber created that block a while back. Search through the back pages of the SMW hacking forum to find it. Either that, or just find his username and go to the bottom and click on show posts. He didn't hang around long, so you should find the right one mildly quickly. He made a block that is passable when you have beaten 5 levels, and he told you how to change how many levels that is, too.

Edit: Blah I'm bored. *finds rubixcuber's post*
Originally posted by rubixcuber
I believe there is a RAM adress that keeps track of how many levels you've beaten (my notes say $1F2E). I'll write one up tonight maybe and test it out and post it at this thread if it works.

----- Edit -----

Alright, here you go.

http://www.connieandjaylowe.com/5levels.bin

If you add a block using this file, it will only be passable if you beat at least 5 levels, including switch palaces etc.

If you want to make one for a different number of levels, just make a copy of this file and open it in a hex editor.

The entire file will be this:
AD2E1FC9051007A9308D9316A00160

The value 05 that I put in bold is what you want to change. Good luck!
Here you go.
Yoshi Master
Posts: 101/138
I've never heard or seen a block like that around and I'm sorry to say... your probably out of luck.

I really wish I could help. sorry.
smw-hacker
Posts: 2/5
Can anyone tell where I can find that custom block in which
you need to beat a certain number of levels to pass?

thanks in advance.
Acmlm's Board - I2 Archive - Super Mario World hacking - Custom block request


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