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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - How do you make overworld tiles appear?
  
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Smallhacker
Posts: 2048/2273
Scroll down in that window to get more 16x16 tiles to choose from.
djtristaph
Posts: 35/36
I've seen other hacks that do this though. They make yellow paths appear to the next level. How's that done?
Glyph Phoenix
Posts: 530/745
Originally posted by djtristaph
I want to be able to use the 8X8s..


Too bad.

Originally posted by djtristaph
How do i fix this problem?


You don't. Even if you hacked the rom so it supported 8 X 8 events, LM wouldn't let you use them.
djtristaph
Posts: 33/36
Ok I understand that fully, but When I'm using the 8x8 event editor and i click a tile and paste it, it pastes from the event editor tiles. like the rising cliffs and stuff. >.< I want to be able to use the 8X8s.. How do i fix this problem?
Glyph Phoenix
Posts: 526/745
Nearly all graphical elements of the overworld (such as the yellow paths) are located on the 8 X 8 layer of the overworld. Set your current event with Page Up and Page down so it matches the event of the level which you want to reveal the path and place arrangements of tiles from the 8 X 8 event editor on the overworld where they want to appear.

It's all in the help file. Read it before bothering us about stuff like this.
djtristaph
Posts: 32/36
Ok so how do you make specific overworld tiles appear (like yellow paths) after a level has been completed?
Acmlm's Board - I2 Archive - Super Mario World hacking - How do you make overworld tiles appear?


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