User | Post |
Spade
Posts: 11/51 |
Damn, then I have to take out the door. This Tileset has the net itself but not that required sprite. Then I have to ask this way: Is it possible that the Blarrgs come up in front of the net and not behind it? |
TapTap
Posts: 38/405 |
Go into Tileset Specific Sprites, and select the sprite named "Climbing Net Door, use with object 0x4A", It's Sprite ID 54, that's why it's called Sprite 0x54. Object 0x4A is your Net Door Object. |
Spade
Posts: 10/51 |
I saw that but I don't know what to do with the information "sprite 0x54". Do I have to search all sprites or can I insert that number somewhere to find it? |
HyperLamer
Posts: 6738/8210 |
There's a sprite you need to put above it. The tooltip should say which one. |
Spade
Posts: 9/51 |
OK, now the climbing-net-switch-side-thing doesn't work. It doesn't react on "punching" it. -.- |
TapTap
Posts: 32/405 |
Originally posted by Spade Can I change the colors of the Blocks flying away after a switch palace? I put the red one where the yellow one was but there are yellow blocks flying away after that...
Go To Overworld - Change Special Message levels, then set "Red Switch Palace" To your Switch palace level's number. |
Keikonium
Posts: 2457/-2459 |
You have to use the tileset specific lava, not he regular lava. Set the level header graphics to Underground 3. Now go to Extended objects and select the lava in there. Your skulls will work.
As for the blocks, not to sure. I always used the correct palaces and changed the palette to what I needed in the OW editor. Sorry, can't help you with that. |
Spade
Posts: 8/51 |
My Floatung Skulls don't float on the lava. I have sprite buyanwhatever (I hate that word) activated (for the jumpin Fireball nemies) but it still doesn't work (in original levels with the skulls it's not acitvated so it doesn't seem to matter... Whats wrong?
And can I change the colors of the Blocks flying away after a switch palace? I put the red one where the yellow one was but there are yellow blocks flying away after that... |