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11-02-05 12:59 PM
1 user currently in General Gaming: supernova05 | 4 guests
Acmlm's Board - I2 Archive - General Gaming - System durabilites!
  
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HyperLamer
Posts: 6739/8210
Originally posted by Kasumi-Astra
GTA games are notorious for needing very little scratches to stop working. Usually, a game only takes up a certain portion of the disc, so when a scratch appears on a disc, the likelyhood of it actually interfering with game code is minimal. Usually, it only screws up the music.
This doesn't happen with GTA. GTA seems to have it's code distributed widely across the DVD. It usually stops working after only a few scratches.

See, Rockstar knows nothing about programming (or at least debugging) to begin with, so it's not unexpected.
Keitaro
Posts: 1290/1342
I still have the remnants of mine lying in my "parts" drawer somwhere it was lke something you'd see on one of those old cartoons though, with the spring popping out and everything, I was more humored than concerned when it happened
RT-55J
Posts: 203/240
N64 analog sticks should not be exposed to Mario Party or Super Smash Bros lest they be borked.
Kasumi-Astra
Posts: 1791/1867
GTA games are notorious for needing very little scratches to stop working. Usually, a game only takes up a certain portion of the disc, so when a scratch appears on a disc, the likelyhood of it actually interfering with game code is minimal. Usually, it only screws up the music.
This doesn't happen with GTA. GTA seems to have it's code distributed widely across the DVD. It usually stops working after only a few scratches.
Surlent
Posts: 1021/1077
Maybe the gravity played an important role and it was more than 9,81 m/(s²) - accelerated by its cheating/boost feature

And as for Sony - my old PSX often locks up during playing videos - and I also think that it put scratches on my games - not the normal wearout but somehow faster - I hardly could save my Vagrant Story disc with IsoBuster which doesn't run anymore on my PS1
HyperLamer
Posts: 6729/8210
Originally posted by Angel
I threw my wavebird clear out my rooms window one day, which is on the second floor it hit the pavement and lives to tell.

Odd. Mine didn't survive being hucked at the wall.

But Gamesharks are ABSOLUTELY the least durable video game product ever made. I had one for Gameboy, and I dropped it two feet onto a pillow, and it split right open. The N64 ones would even randomly destroy their firmware.
Sukasa
Posts: 1813/1981
My NES... It's been banged up a lot, and the loading tray (front-loader version of the NES) sometimes doesn't catch, but otherwise it works fine. The SNES is good, It's fallen off a 5-foot drop before, and I can still tap the carts without it messing up, 'cept for the MMx one. N64 works well, but my control stick is beginning to die, and the GC is as good as new, same goes for the SP, which has seen it's fair share of smashes.
NSNick
Posts: 3524/3875
Originally posted by Kasumi-Astra
I'd say the PS2 is the worst system ever for durability. A system that can degarde so badly as a PS2, failing to read DVDs and CDs, without ever being dropped and being stored in a clean, tidy manner has got to be the worst built console- EVER. It's so bad because common design flaws have not been fixed or rectified, and many still haven't been fixed with the new SCPH 70000 series "Slimline" models. The first batch of Slimline PS2s were notoriously dodgy, typical of any early release Sony product. Sony hardware designers love to push the envelope, yet they usually don't leave enough time to perfect their products for functionality. It seems that Sony are quite content to expect the early adopters of their products to be treated as "hardware connoisseurs" who will be happy to have the latest technology first, with the trade off of the hardware being filled with bugs.


Quoted for emphasis. I hate Sony for doing this.
Kasumi-Astra
Posts: 1784/1867
I'd say the PS2 is the worst system ever for durability. A system that can degarde so badly as a PS2, failing to read DVDs and CDs, without ever being dropped and being stored in a clean, tidy manner has got to be the worst built console- EVER. It's so bad because common design flaws have not been fixed or rectified, and many still haven't been fixed with the new SCPH 70000 series "Slimline" models. The first batch of Slimline PS2s were notoriously dodgy, typical of any early release Sony product. Sony hardware designers love to push the envelope, yet they usually don't leave enough time to perfect their products for functionality. It seems that Sony are quite content to expect the early adopters of their products to be treated as "hardware connoisseurs" who will be happy to have the latest technology first, with the trade off of the hardware being filled with bugs.

The Saturn seems to be quite shoddy as well, and that also goes to the history concerning it's dual processor design (but that's just getting nit-picky ). The Saturn won't survive a four-foot drop, and the controller plugs have a habit of falling apart. The worst thing is that the plugs get worse every time you have to pull them out. To keep my controller in mint condition, it stays in my Saturn 24/7.

However, my favorite has to be the N64. It's built to live in family houses. It's got little external features, it's got a very strongly and solidly bulit case, the cables have very big chunky plugs on them, and the AV cables are compatible with the Gamecube and the SNES. It's a triumph of hardware design
Keitaro
Posts: 1285/1342
Thanks to mario Party, the controll stick of my main N64 controller completly broke. Like, its snaped, springs flew out, the whole deal. It was pretty funny actualy
Snika
Posts: 527/916
Originally posted by Angel
I threw my wavebird clear out my rooms window one day, which is on the second floor it hit the pavement and lives to tell.

Whoa, it still works? Thats crazy!
Angel
Posts: 555/573
I threw my wavebird clear out my rooms window one day, which is on the second floor it hit the pavement and lives to tell.
HyperLamer
Posts: 6699/8210
Originally posted by Prier
One N64 controller will not last a rage fit of my IRL friend's right hand. I've seen one broke in half and into little pieces hand only. Cool view after stomping him in PPL.

He must be pretty damn strong. I abused the hell out of mine, and the worst that ever happened was one of the joysticks stopped working after about 3 years.
Apophis
Posts: 767/882
So... who's the dumbass with the broken PSP?
Prier
Posts: 7551/8392
One N64 controller will not last a rage fit of my IRL friend's right hand. I've seen one broke in half and into little pieces hand only. Cool view after stomping him in PPL.
RanusApe
Posts: 1/17
n64 controls get destroyed pretty fast if you own mario party droped my psp a few times, still alive and kicking.
HyperLamer
Posts: 6626/8210
Yeah, the sticky button is apparently a common problem. But you can just poke at it with your finger, or sit a book on top.
Snika
Posts: 490/916
I suppose there is only so much a system can take before it dies. My friends GameCube has this problem where the top of it won't shut after you load a disk. This probably came from countless times of slamming the lid shut. That is why I try to be careful with my systems to the point of being ridiculous (ex. using a Q-Tip instead of a stylus with my DS).
HyperLamer
Posts: 6602/8210
Oh, the stories I could tell about those old Game Boys. Or rather, Game Bricks. Big, bulky, and tougher than your average tank.

Nintendo systems are incredibly durable but seem to wear out fast. I mean, my SNES (the oldest system I didn't sell, though I DID buy another NES later) still works, but the cartridges are loose and as such it takes a lot of fiddling to get it to boot, and save files always get erased. Just touching the cart crashes it. N64 is getting like that too. The old N64 I had just plain died, I think a capacitor blew or something. And my Gamecube works great but its eject button is sticky.

GBA and DS both still work like new though.
KawaiiImoto-e
Posts: 966/1068
I had once a defective NES-Pad (Yea, it really exists).

My late SP was the least durable Nintendo System I had, and I blame it on the Headphones adapter, as it had a loos connection after some weeks of using (I never had any Disc- or Walkmans, so I listened to my GBA), and I get quite angry with loose connections, so my SP had to suffer. After a year, it broke, the crystal inside got loose and sometimes the SP didn't run, and the other times only on half the speed.

I gave my SP to Martin Korth, and he fixed it.

All my other Systems, Nintendo and non Nintendo work as on the first day. (Except one N64 pad and there are some issues on the 4th Controller Port on my GameCube, as this cube is used on quite a lot of Parties and Anime Conventions).
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Acmlm's Board - I2 Archive - General Gaming - System durabilites!


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