User | Post |
Tatrion
Posts: 35/215 |
That's almost excatly what I was thinking when I designed that layout. Besides, if you only use the top layer of throw blocks (Which you should) You can't fall down the hole. Want me to give you a star while I'm at it? |
Riku
Posts: 568/1239 |
Originally posted by HyperHacker Hmm... Why do you have a moving hole in the spikes?
---------------------------------------------------------------------------------------------------- You pull a spike, you have an item, There are still blocks, you take a big leap for the item. You get it and fall down the hole. |
Tatrion
Posts: 34/215 |
Yes, before the battle there's 2 blocks with flowers in them so you can take some hits. I'll add a midway point or something so you don't have to restart the level if you die. And yes, there's two rows of throw blocks, an eerie generator, a reflecting boo and the boss. If the ledge hole is that bad, I'll take it out. It's not like I put only 3 throw blocks in the room Want me to replace the bottom row of spikes with a row of throw blocks?
And I deleted the pic with stacked piranhas and replaced it with this:
That's why it's a red X.
And also, the contrasts are all messed up in the pics. It's darker in the game, must be ZSNES taking funny screenshots.
And I'm also totally confused about what host to use now I'll just look around at all the sites you guys posted. |
Bio
Posts: 209/458 |
I already made a more harder big boo with ghost celling and 1 row of throw block and beat it, but I put 2 shroom before the battle, without these this would be impossible, Judging by the screenshot there 2 row of throw block |
HyperLamer
Posts: 6535/8210 |
Originally posted by Cruel Justice I't snot
Was that intentional?
Either way, that shot alone pretty much ensures I'll never play this. A wall and floor of spikes with a moving hole in them, very few blocks, a Big Boo, reflecting Boos, AND several Eeries? And you can beat this without using cheats or a hell of a lot of save states? You must be one damn good SMW player. |
Cruel Justice
Posts: 1152/1384 |
Originally posted by HyperHacker Hmm... Why do you have a moving hole in the spikes?
Originally posted by asdf
Originally posted by Zachio Nice Hack. I'd love to try it soon.
About a host, use www.geocities.com.
No. Just. No. That's the worst host you can use. Freewebs or Angelfire is better.
WTF? The only thing worse than those is Tripod. Geocities is fine.
Moving hole in the spikes!? LMAO! I'm sorry I can't help it. I'm still laughing. I't snot too shabby for a first, but it could use some custom graphics and better level layouts. It shows that you're trying and that's good. Just improve on those two things and your hack will turn out just fine! |
asdf
Posts: 233/303 |
Originally posted by HyperHacker No you haven't.
Originally posted by Tatrion the moving hole is to make it slightly more dangerous
How? Either you fall in the hole and die, or you fall on the spikes and die.
But if you're powered up, a fall on the spikes doesn't necessarily mean death. You can still recover. Although the hole does look odd. |
HyperLamer
Posts: 6532/8210 |
No you haven't.
Originally posted by Tatrion the moving hole is to make it slightly more dangerous
How? Either you fall in the hole and die, or you fall on the spikes and die. |
Bio
Posts: 204/458 |
Your right, sorry for my error,I have edited my post to show it |
AsukaFan2K6
Posts: 109/183 |
It shows up as a red X for me. |
Bio
Posts: 203/458 |
what do you mean by hotlink? and Funpic seem to work well with direct linking, but, can we stop that host debate, its start to be annoying |
AsukaFan2K6
Posts: 103/183 |
You can't hotlink with Freewebs. |
Bio
Posts: 202/458 |
no,I think he got the same bug than me with screenshot Example: All screenshot got more contrast than normal and I still don't know why Its happen (look at my cute nipper plant) |
JaCory
Posts: 311/323 |
Did you edit the palletts to give it a pastell look or am I seeing things? |
AsukaFan2K6
Posts: 93/183 |
I can't wait to download it. |
Tatrion
Posts: 33/215 |
Ok, got it all fixed up, comments?
And the moving hole is to make it slightly more dangerous
EDIT: Dang, forgot to put on this pic...
|
HyperLamer
Posts: 6524/8210 |
Hmm... Why do you have a moving hole in the spikes?
Originally posted by asdf
Originally posted by Zachio Nice Hack. I'd love to try it soon.
About a host, use www.geocities.com.
No. Just. No. That's the worst host you can use. Freewebs or Angelfire is better.
WTF? The only thing worse than those is Tripod. Geocities is fine. |
fabio
Posts: 900/1479 |
Originally posted by Bio If you want him to look different use extanded animated GFX, I will give you a link to a Ice man tutorial about that(No,this time I don't host it)
http://coolboard.co.funpic.de/downloads/AniTut.rar
And for the block, please don't use the therm 'kill' when Its just dommage mario use 'hurt' insted, this is just to be clear
Remind people to copy and paste the shortcut because Funpic doesn't do direct linking. |
Bio
Posts: 198/458 |
If you want him to look different use extanded animated GFX, I will give you a link to a Ice man tutorial about that(No,this time I don't host it)
http://coolboard.co.funpic.de/downloads/AniTut.rar
And for the block, please don't use the therm 'kill' when Its just dommage mario use 'hurt' insted, this is just to be clear Edit:Copy and paste the link It don't work if you don't do |
Tatrion
Posts: 32/215 |
I've already got the screenshots covered, thanks. Also, I figured out how to work the map 16 editor (on accident actually), and now I've made a new block that hurts you when you touch it, turns into a coin when you push a silver POW, but still looks the same (the only problem).
Here's a big pic
and here's a smaller one
Look okay? |
This is a long thread. Click here to view it. |