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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - SMA - hack pics inside
  
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Tatrion
Posts: 35/215
That's almost excatly what I was thinking when I designed that layout. Besides, if you only use the top layer of throw blocks (Which you should) You can't fall down the hole. Want me to give you a star while I'm at it?
Riku
Posts: 568/1239
Originally posted by HyperHacker
Hmm... Image hosted by Photobucket.com
Why do you have a moving hole in the spikes?

----------------------------------------------------------------------------------------------------
You pull a spike, you have an item, There are still blocks, you take a big leap for the item. You get it and fall down the hole.
Tatrion
Posts: 34/215
Yes, before the battle there's 2 blocks with flowers in them so you can take some hits. I'll add a midway point or something so you don't have to restart the level if you die. And yes, there's two rows of throw blocks, an eerie generator, a reflecting boo and the boss. If the ledge hole is that bad, I'll take it out. It's not like I put only 3 throw blocks in the room Want me to replace the bottom row of spikes with a row of throw blocks?

And I deleted the pic with stacked piranhas and replaced it with this:



That's why it's a red X.

And also, the contrasts are all messed up in the pics. It's darker in the game, must be ZSNES taking funny screenshots.

And I'm also totally confused about what host to use now I'll just look around at all the sites you guys posted.
Bio
Posts: 209/458
I already made a more harder big boo with ghost celling and 1 row of throw block and beat it, but I put 2 shroom before the battle, without these this would be impossible, Judging by the screenshot there 2 row of throw block
HyperLamer
Posts: 6535/8210
Originally posted by Cruel Justice
I't snot

Was that intentional?

Either way, that shot alone pretty much ensures I'll never play this. A wall and floor of spikes with a moving hole in them, very few blocks, a Big Boo, reflecting Boos, AND several Eeries? And you can beat this without using cheats or a hell of a lot of save states? You must be one damn good SMW player.
Cruel Justice
Posts: 1152/1384
Originally posted by HyperHacker
Hmm... Image hosted by Photobucket.com
Why do you have a moving hole in the spikes?

Originally posted by asdf
Originally posted by Zachio
Nice Hack. I'd love to try it soon.

About a host, use www.geocities.com.


No. Just. No. That's the worst host you can use. Freewebs or Angelfire is better.

WTF? The only thing worse than those is Tripod. Geocities is fine.


Moving hole in the spikes!? LMAO! I'm sorry I can't help it. I'm still laughing.
I't snot too shabby for a first, but it could use some custom graphics and better level layouts. It shows that you're trying and that's good. Just improve on those two things and your hack will turn out just fine!
asdf
Posts: 233/303
Originally posted by HyperHacker
No you haven't.
Originally posted by Tatrion
the moving hole is to make it slightly more dangerous

How? Either you fall in the hole and die, or you fall on the spikes and die.


But if you're powered up, a fall on the spikes doesn't necessarily mean death. You can still recover. Although the hole does look odd.
HyperLamer
Posts: 6532/8210
No you haven't.
Originally posted by Tatrion
the moving hole is to make it slightly more dangerous

How? Either you fall in the hole and die, or you fall on the spikes and die.
Bio
Posts: 204/458
Your right, sorry for my error,I have edited my post to show it
AsukaFan2K6
Posts: 109/183
It shows up as a red X for me.
Bio
Posts: 203/458
what do you mean by hotlink? and Funpic seem to work well with direct linking, but, can we stop that host debate, its start to be annoying
AsukaFan2K6
Posts: 103/183
You can't hotlink with Freewebs.
Bio
Posts: 202/458
no,I think he got the same bug than me with screenshot
Example:
All screenshot got more contrast than normal and I still don't know why Its happen
(look at my cute nipper plant)
JaCory
Posts: 311/323
Did you edit the palletts to give it a pastell look or am I seeing things?
AsukaFan2K6
Posts: 93/183
I can't wait to download it.
Tatrion
Posts: 33/215
Ok, got it all fixed up, comments?

And the moving hole is to make it slightly more dangerous

EDIT: Dang, forgot to put on this pic...


HyperLamer
Posts: 6524/8210
Hmm... Image hosted by Photobucket.com
Why do you have a moving hole in the spikes?

Originally posted by asdf
Originally posted by Zachio
Nice Hack. I'd love to try it soon.

About a host, use www.geocities.com.


No. Just. No. That's the worst host you can use. Freewebs or Angelfire is better.

WTF? The only thing worse than those is Tripod. Geocities is fine.
fabio
Posts: 900/1479
Originally posted by Bio
If you want him to look different use extanded animated GFX, I will give you a link to a Ice man tutorial about that(No,this time I don't host it)

http://coolboard.co.funpic.de/downloads/AniTut.rar

And for the block, please don't use the therm 'kill' when Its just dommage mario
use 'hurt' insted, this is just to be clear


Remind people to copy and paste the shortcut because Funpic doesn't do direct linking.
Bio
Posts: 198/458
If you want him to look different use extanded animated GFX, I will give you a link to a Ice man tutorial about that(No,this time I don't host it)

http://coolboard.co.funpic.de/downloads/AniTut.rar

And for the block, please don't use the therm 'kill' when Its just dommage mario
use 'hurt' insted, this is just to be clear
Edit:Copy and paste the link It don't work if you don't do
Tatrion
Posts: 32/215
I've already got the screenshots covered, thanks. Also, I figured out how to work the map 16 editor (on accident actually), and now I've made a new block that hurts you when you touch it, turns into a coin when you push a silver POW, but still looks the same (the only problem).

Here's a big pic



and here's a smaller one



Look okay?
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