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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Speed of the large grey spikes . .
  
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Bio
Posts: 132/458
to find the screen its change just check wendy castle in the original,there smal layer 2 empty aera where the speed change
HyperLamer
Posts: 6420/8210
What screen number? Or is it related to layer 2?
SoNotNormal
Posts: 230/793
Ah you're right Bio, as soon as the spikes pass a certain screen, they start flying down at top speed. Looks like it's fixed now thanks again
Bio
Posts: 124/458
It depend on screen number each X screen the speed increase and the frame reset so make sure to don't have layer 2 object in the shifting aera or thy will glitch I figured this out when I put a layer 2 smash in the whole level
SoNotNormal
Posts: 228/793
Hmm, didn't work for me. I tried layer 2 smash 1 - 2 -3, but the only sign of progress I got is that 1 makes them go verrrry sloooow. I dunno, I'll keep looking though.
XPeter
Posts: 747/963
I believe it depends on the y speed of the command sprite. That's how the autoscroll command sprite works anyway...
SoNotNormal
Posts: 227/793
In Wendy's Castle and Valley Fortress, there are those large grey spikes. The ones at the beginning stay up for a few second, then fall, the ones in the middle fall as soon as they rise, and the ones at the end fall and rise very fast. How do you adjust the speed of these?
Acmlm's Board - I2 Archive - Super Mario World hacking - Speed of the large grey spikes . .


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