User | Post |
SoNotNormal
Posts: 173/793 |
I found out my switch palace switch was on a screen boundary, forgot to look there first
As for problem two, I haven't tried the palette yet - I should probably do it now. . . |
XPeter
Posts: 726/963 |
Fix the map16 "act like" entries of the large switch blocks, that should work. |
SoNotNormal
Posts: 172/793 |
Hmm, thanks, but my blue palace is on the one whose palette is set to shoot blue blocks - the forest submap - but it still shoots yellow. Maybe the palette on my forest is wrong - I'll check. |
Dark Ludwig
Posts: 65/172 |
As for the different color blocks shooting out of the switch palace when you beat it, the different overworld submaps use different palettes for the blocks that shoot out when you beat the switch palaces. Change the palettes around in the submap with your switch palace, and it should fix your problem. |
SoNotNormal
Posts: 171/793 |
Well, I just finished making the Blue Switch Palace, and I'm having a few problems.
1) When you see the switch inside the level, the bottom half of it is cut off. It only shows the top half of the blue switch. 2) After you beat the level, it shoots out yellow blocks instead of blue blocks. But the blue outlines still become solid even though yellow blocks shoot out.
Can anyone help me out? Thanks |