Register | Login
Views: 19364387
Main | Memberlist | Active users | ACS | Commons | Calendar | Online users
Ranks | FAQ | Color Chart | Photo album | IRC Chat
11-02-05 12:59 PM
1 user currently in Rom Hacking: hukka | 2 guests
Acmlm's Board - I2 Archive - Rom Hacking - Hacking the Playstation Tomb Raider games.
  
User name:
Password:
Reply:
 

UserPost
GeckoYamori
Posts: 87/153
There is a windows version of Tomb Raider with hardware acceleration support, I got some special edition along with an expansion pack a long ago. I bet there's a patch available for vanilla Tomb Raider, as is the case with most PC games during the Voodoo days.
The Sage Of Time
Posts: 42/46
Originally posted by sb iq
Yeah, but the PC versions are incompatible with XP, which is why I wanted to make a PSX patch for people to use.

Only TR1 is DOS, the others are all Windows. Since it was TR1 you wanted to edit though, I can see your problem. Even so, I was able to run it on XP. You can run "any" DOS program on XP with some tinkering or external aid. (Like DOSBox which was mentioned, though I don't know if it supports TR..)
GeckoYamori
Posts: 84/153
Did you try running in compability mode?
creaothceann
Posts: 32/50
Well, it works in DOSBox...

What's the error? Does it work with VDMSound?
sb iq
Posts: 2/8
Yeah, but the PC versions are incompatible with XP, which is why I wanted to make a PSX patch for people to use.
The Sage Of Time
Posts: 41/46
Would be a -lot- easier. Theres a ton of stuff out there for the PC versions, editors, programs, convertors, objects, yadda yadda.. And that was years ago when I was involved in TR editing, I'm sure it's expanded even more since then.
GeckoYamori
Posts: 82/153
Something tells me it might be easier working with the PC versions.
sb iq
Posts: 1/8
Hello, I am trying to hack the old Playstation Tomb Raider games, specifically the first 2. I plan on changing textures in the game, but I have run into a problem. I assumed that all PSX games use the TIM format for 2D textures and I tried to use TIMViewer103c to extract the textures. However, it didn't work and then I remembered someone telling me that TR doesn't use the TIM format, but something similar. I did some research on google as to what format the PSX TR games used, and I got nothing.

So my question is, what does the PSX TR games use for texture formats? Are there programs that would allow me to rip and reinsert these textures just like there are rippers/reinserters for TIM texture games?

Also, is there anyone else out there that has/are working on PSX TR projects? Can someone link me to their project webpages?

Thank you.
Acmlm's Board - I2 Archive - Rom Hacking - Hacking the Playstation Tomb Raider games.


ABII


AcmlmBoard vl.ol (11-01-05)
© 2000-2005 Acmlm, Emuz, et al



Page rendered in 0.002 seconds.