Register | Login
Views: 19364387
Main | Memberlist | Active users | ACS | Commons | Calendar | Online users
Ranks | FAQ | Color Chart | Photo album | IRC Chat
11-02-05 12:59 PM
0 user currently in General Emulation.
Acmlm's Board - I2 Archive - General Emulation - Dr. Mario 64 GFX issue
  
User name:
Password:
Reply:
 

UserPost
theclaw
Posts: 159/202
Sure looks that way. Does the same thing in NEMU. I'll update this post after seeing what another copy of the ROM will do.
HyperLamer
Posts: 6332/8210
You sure the ROM isn't just corrupt?
theclaw
Posts: 158/202
Yeah, I know what you're thinking "Another lame N64 question from theclaw". Forget it. It's just that I've found a ROM site which shines of excellence, and I'm discovering and/or rediscovering all sorts of N64 hit games. I only got to play about 60 carts, so there's a lot to find! How about looking at this for a change?



Wierd. The emulator's database doesn't report any known issues with this title. Then again, they haven't noticed the "flipped numbers" in all of AKI's wrestling games either. One place those happen in the Royal Rumble mode whan choosing how many people will fight. Like where it goes from 4-40. Every other number will be upside down. I'd make a good bug tester! If somebody needs it at least. I've already helped solve something in Lunar Magic, as the program still says. Anyone have an open position?
Acmlm's Board - I2 Archive - General Emulation - Dr. Mario 64 GFX issue


ABII


AcmlmBoard vl.ol (11-01-05)
© 2000-2005 Acmlm, Emuz, et al



Page rendered in 0.004 seconds.