Acmlm's Board - I2 Archive - General Emulation - Dr. Mario 64 GFX issue
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theclaw
Posts: 159/202 |
Sure looks that way. Does the same thing in NEMU. I'll update this post after seeing what another copy of the ROM will do. |
HyperLamer
Posts: 6332/8210 |
You sure the ROM isn't just corrupt? |
theclaw
Posts: 158/202 |
Yeah, I know what you're thinking "Another lame N64 question from theclaw". Forget it. It's just that I've found a ROM site which shines of excellence, and I'm discovering and/or rediscovering all sorts of N64 hit games. I only got to play about 60 carts, so there's a lot to find! How about looking at this for a change?
Wierd. The emulator's database doesn't report any known issues with this title. Then again, they haven't noticed the "flipped numbers" in all of AKI's wrestling games either. One place those happen in the Royal Rumble mode whan choosing how many people will fight. Like where it goes from 4-40. Every other number will be upside down. I'd make a good bug tester! If somebody needs it at least. I've already helped solve something in Lunar Magic, as the program still says. Anyone have an open position? |
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