User | Post |
Riku
Posts: 471/1239 |
I have the 1.8.0 beta version. |
HyperLamer
Posts: 6331/8210 |
It doesn't have save data on it, the game just thinks it does because the save type isn't being emulated right. Do you have the latest version of VBA? |
Riku
Posts: 459/1239 |
Why did it have saved data already on it? 128k didn't work, It corrupted all of my SMA collection. Good thing I had zips. |
Kario
Posts: 1971/2082 |
I had the same problem. Game would never load, it just came up and said saved data corrupted. It was the English one, I had to find the Japanese one and then it worked. I gave up trying to fix it a while back. |
KawaiiImoto-e
Posts: 948/1068 |
You may also have to change the Save-Format to Flash128k. |
Captain moneybags
Posts: 326/447 |
Some of the more advanced game boy advance games has a complicated saving. The fix is the use virtual boy advance! |
Peardian
Posts: 1088/1696 |
SMA4 is for the GBA. Also, was it an English one? |
Joachim
Posts: 314/358 |
Super Mario Advance 4 in a SNES emulator? There's your problem! |
Riku
Posts: 456/1239 |
I found the rom and said "This will be fun!". When I open it in Virtual SNES, what did I see? I saw something that said, "Saved data is corrupt." Can I prevent this? |