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11-02-05 12:59 PM
1 user currently in General Gaming: supernova05 | 4 guests
Acmlm's Board - I2 Archive - General Gaming - N64 Gameshark FF codes
  
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HyperLamer
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What exactly does the FF code type do, and how do I use it? My understanding is that it tells the GS where to store active codes, and indeed I've had some success moving the codes with Mario Kart 64. I noticed that in Majora's Mask, it stores at 80000220, but looking at this area in a save state, there's some data there. I tried relocating it to some big empty spaces but the game wouldn't boot up... What is this data? How exactly does this work?
Acmlm's Board - I2 Archive - General Gaming - N64 Gameshark FF codes


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