User | Post |
Smallhacker
Posts: 1870/2273 |
Originally posted by Keikonium Remember this: The last 8 palette squares of the first 2 rows are used for the status bar. DO NOT USE THESE COLORS!
Actually, the light cyan colors can be changed since they're replaced with transparency on Layer 3. |
Yoshi Master
Posts: 36/138 |
I will see what I can do. If I need help about this subject I will reply on this thread. |
Keikonium
Posts: 1870/-2459 |
Remember this: The last 8 palette squares of the first 2 rows are used for the status bar. DO NOT USE THESE COLORS!
Some day I will take a picture of the regular palette you see in TEST levels, and tell everyone what each palette square goes with.
smwedit's method is a very good idea actually... |
Yoshi Master
Posts: 35/138 |
Sometimes I don't really have a choice. With all the water falls I have and such. And sometimes it isn't even my pallette. I have to load it with out knowing what it is going to take up. |
ExKeeper
Posts: 410/512 |
I make the BG use palette 7 and the part of the goal point use palette 0, 1 or 3 |
Yoshi Master
Posts: 34/138 |
I made an awesome level with good ExGFX and nice level design. But the pallette ruins my status bar! I demand to end this once and for all!!! That is if you can help,of course. |