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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Quick question about backgrounds that corrupt some ground tiles
  
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Keikonium
Posts: 1809/-2459
You're still working at trying to get that image into your hack!

It's messing up because the ExGFX file is to big. It is overlaying the FG3, which is regular ground tiles. I would help you try to get that image into your game, but I have tried before with no success.

I can't help you other than saying that if you want ground tiles, either put them in FG2, or just don't use that image. Thats all I can say, sorry.
MadMikeXP
Posts: 129/168
Yes Keikonium I inserted the background correctly.
When I put my custom modfiied version of SMB title background it came correctly and the picture wasn't messed however though the ground tiles got garbled up for some unknown..... why you ask ? I don't know.

Let me put my dinner on and I'll post a screen shot of it an about 10 minutes.

(UPDATE
Ok here is a screen shot of what kind of a background that I have and the current problem I'm having:

Keikonium
Posts: 1807/-2459
Cross "C" out right now. Don't give up.
As you said, "A" wont work.
"B" seems to be the way to go. Bow big is the BG, and did you insert it correctly? If you did nothing should be messed up or glitched.
MadMikeXP
Posts: 128/168
I need to ask you guy's something, If I insert a background from Mega Man X3 to Lunar magic and the background come's out perfectly but corrupts some ground tiles should I:

A.try to reinsert the GFX to see if it works (which I know won't work)
B. try to make a simple ground image tile for LM or import a ground tile from another game or......
C. give up on the whole blasted hack and trash it ?

thanks,
MadMikeXP
Acmlm's Board - I2 Archive - Super Mario World hacking - Quick question about backgrounds that corrupt some ground tiles


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