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11-02-05 12:59 PM
1 user currently in Rom Hacking: hukka | 2 guests
Acmlm's Board - I2 Archive - Rom Hacking - Anyone working with Tetris Attack?
  
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BMF98567
Posts: 982/1261
Originally posted by theclaw
Speaking of that, how come nobody would tell me where to get one for Mega Man 7 when I asked so many months ago?
Gee, I dunno, maybe because one doesn't exist?

Seriously, very few games have their own graphics decompressor, and universal decompressors aren't really feasible because there are so many different compression formats out there (though it'd be nice to see one that uses plugins for its decompression routines, so it can be frequently updated). Generally, a decompressor only comes about when demand for a hack of x game is high, or someone who's a fan of x game gets really, really bored.
theclaw
Posts: 138/202
I've just seen my little garbage block gfx savestate, and a save editor to make unique designs in puzzle mode. I'd go in there with a hex editor, but I don't know where the rom's data is. 2 questions. What program can let me view the compressed graphics? And... Does somebody have a translated text dump/script for Panel De Pon? I've been curious WTF the characters say for a long time.
A quick gaze with TLP shows that all three versions (J, U, and E) of TA have more free space than PDP. Probably due to the removal of it's unused VS mode backgrounds, etc. A palette file for the title screen would help me start something big. Funny enough, a search query of "panel de pon translation" gives no results in Google, Yahoo, or Dogpile. Like with Zero Wing, an animated gif of that game's story would rock. Just point me to a Tetris Attack GFX decompressor. Speaking of that, how come nobody would tell me where to get one for Mega Man 7 when I asked so many months ago? I seriously need that for my SMW hack.

Crossover fanfic of Panel De Pon and Zero Wing? Maybe, complete with engrish...
Acmlm's Board - I2 Archive - Rom Hacking - Anyone working with Tetris Attack?


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