Acmlm's Board - I2 Archive - Rom Hacking - Super Mario RPG
User | Post |
Darth Coby
Posts: 460/1371 |
I thought there was only Monster/status data? I once made a status editor and a shop editor, but I lost the source code after a format. Maybe Dan still has some REALLY OLD source of it, I remember giving it to him on IRC. |
Felix
Posts: 73/422 |
Thanks for the help.
If anyone would be so kind as to close this thread, that'd be pretty cool. |
Weasel
Posts: 140/454 |
A lot of data has been found and an old user who doesn't come around here anymore (Maticolotto) made an enemy/other stuff editor. |
Keitaro
Posts: 182/1342 |
*points to the sticky thread above*
I uess since you asked if there was data, then that in itself could ahve gone as its own thread...but try to read the other posts in the forum. |
Felix
Posts: 72/422 |
I wouldn't be so lucky, would I?
Does anyone know if any SMRPG editors exist, or where I could find information on which hex offsets do what in the ROM? I've found some "save state hacking guides," and they give a few small details, but I'm looking for the most thoroughly detailed documentation I might be able to get my hands on.
Any sort of help would be appreciated. |
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