Register | Login
Views: 19364387
Main | Memberlist | Active users | ACS | Commons | Calendar | Online users
Ranks | FAQ | Color Chart | Photo album | IRC Chat
11-02-05 12:59 PM
1 user currently in Rom Hacking: hukka | 2 guests
Acmlm's Board - I2 Archive - Rom Hacking - Super Mario RPG
  
User name:
Password:
Reply:
 

UserPost
Darth Coby
Posts: 460/1371
I thought there was only Monster/status data? I once made a status editor and a shop editor, but I lost the source code after a format.
Maybe Dan still has some REALLY OLD source of it, I remember giving it to him on IRC.
Felix
Posts: 73/422
Thanks for the help.

If anyone would be so kind as to close this thread, that'd be pretty cool.
Weasel
Posts: 140/454
A lot of data has been found and an old user who doesn't come around here anymore (Maticolotto) made an enemy/other stuff editor.
Keitaro
Posts: 182/1342
*points to the sticky thread above*

I uess since you asked if there was data, then that in itself could ahve gone as its own thread...but try to read the other posts in the forum.
Felix
Posts: 72/422
I wouldn't be so lucky, would I?

Does anyone know if any SMRPG editors exist, or where I could find information on which hex offsets do what in the ROM? I've found some "save state hacking guides," and they give a few small details, but I'm looking for the most thoroughly detailed documentation I might be able to get my hands on.

Any sort of help would be appreciated.
Acmlm's Board - I2 Archive - Rom Hacking - Super Mario RPG


ABII


AcmlmBoard vl.ol (11-01-05)
© 2000-2005 Acmlm, Emuz, et al



Page rendered in 0.021 seconds.