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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - TEST levels of DOOM!!!
  
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SoNotNormal
Posts: 18/793
Oh wow, that sucks - oh well, thanks
mikepjr
Posts: 181/242
I kind of feel like that sucks.

But that is where i chose to just do really long levels, that way i get use of all the test levels.

Ofcourse i had to get rid of time, because the levels were so long that you would not make it on time.

That is why i think that the next version of lunar magic should have suport for the use of every level.
That is, if their is another version of lunar magic to ever be released.
Alastor the Stylish
Posts: 6820/7620
The game's engine doesn't support it on its own. You'll have to make an ASM hack to allow it.
SoNotNormal
Posts: 17/793
Stupid TEST levels. When I go onto my overworld, and hit "Modify Level Tile Settings", I get a list of levels (right above events) that I can choose to use for that level tile on the map. It has all the normal levels, but it doesn't have the TEST levels. I am going to have about 110 levels in my game, so I'll need some of the TEST levels. What can I do so that I can use the TEST levels on my overworld? Hope someone understoof that LOL
Acmlm's Board - I2 Archive - Super Mario World hacking - TEST levels of DOOM!!!


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