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11-02-05 12:59 PM
1 user currently in General Gaming: supernova05 | 4 guests
Acmlm's Board - I2 Archive - General Gaming - Worst moments in a video game.
  
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Ran-chan
Posts: 10517/12781
Originally posted by Colleen
Saddest: Pokemon Ruby.I raised my team to level 100 I had all 386 legit well Missingo wasn't legit >.> But any way my team was level 100 I had the ultimate amount of money when the battery messed up and I lost my save!

Just a hunch here since I have no idea what MissingNo does on the GBA games, but... doesn't Nintendo always warn people not to try mess with the Pokemon data for fear that the save game data will get corrupted?


MissingNo doesn
HyperLamer
Posts: 5638/8210
Yeah, that was fun. Messing around with it and seeing what weird things I could get the game to do... Found a way to have a Rhydon with 65,000 HP that was always at level 192. Good times.
thetallness
Posts: 34/57
Oh man, missingno brings back memories. Memories of thinking, "Holy crap! What's this?!". And then random game freezes. Bleh.
Still. Infinite rare candies were worth it.
alte Hexe
Posts: 4525/5458
Colin, I personally have never seen it, but I've heard that there is a major missingno-esque glitch in the game.
Colin
Posts: 9198/11302
Saddest: Pokemon Ruby.I raised my team to level 100 I had all 386 legit well Missingo wasn't legit >.> But any way my team was level 100 I had the ultimate amount of money when the battery messed up and I lost my save!

Just a hunch here since I have no idea what MissingNo does on the GBA games, but... doesn't Nintendo always warn people not to try mess with the Pokemon data for fear that the save game data will get corrupted?
interdpth
Posts: 484/527
Weirdest: GTA Vice City I was playing it when out of nowhere Tommy Vercetti just runs by himself for hours. Yes I checked the controller, yes I blew in it, yes I switched controllers.
Saddest: Pokemon Ruby.I raised my team to level 100 I had all 386 legit well Missingo wasn't legit >.> But any way my team was level 100 I had the ultimate amount of money when the battery messed up and I lost my save!
O.G.
Posts: 100/169
I remember the final battle in MGS being the worst moment for me, and i actually bought a new dual shock controller for it, and wound up breaking it out of frustration.
another moment that did that was in Castlevania CotM with dracula, i wasn't strong enough, and i kept dying and that always pissed me off. I dont think i ever beat that game...
Riku
Posts: 211/1239
Well, some of you may know the "side effect" of the first version of PS2. constint disc damage by the PS2, Now that's really annoying.
HyperLamer
Posts: 5573/8210
Originally posted by Colleen
What can we trace that annoying health warning sound to? Zelda? Because it was there first, then Metroid... Startropics had it too I think... Hell, at least 25-30% of all NES games had it. :\

Well, Zelda's was probably the most annoying.
thetallness
Posts: 19/57
Originally posted by Vulkar
Some part of the game, that no matter how much anyone tries, it stays the same.

I'm talking about during the scenes, or missions goals that you are forced to follow, or anything that is inevitable.


Everything about Enter the Matrix?
Xeolord
Posts: 2591/3418
Originally posted by Emptyeye
Every time I try to speed run Battletoads, I basically get to level nine and think to myself "what fun new way will I find to fuck up a nearly flawless run and die THIS time?"

And I inevitably do it, too.


Hah.

Same here, but with Super Metroid speed runs (I've beaten it at 50 minutes now).

One time I got all the way to lower Norfair, and I thought to myself "Hmm, you know, I think I'm going to try to go through it without the screw attack this time", so when I got to a room with a ton of those flying guys (that are also from the original) and had breakable walls that you could destroy with the Screw Attack, also with raising lava ... I eventually got stuck, then killed by the lava.
Colin
Posts: 9135/11302
What can we trace that annoying health warning sound to? Zelda? Because it was there first, then Metroid... Startropics had it too I think... Hell, at least 25-30% of all NES games had it. :\
Emptyeye
Posts: 1977/2273
Every time I try to speed run Battletoads, I basically get to level nine and think to myself "what fun new way will I find to fuck up a nearly flawless run and die THIS time?"

And I inevitably do it, too.
HyperLamer
Posts: 5554/8210
Yes, too many games start wailing like a firetruck when you get low on health. I HATE that.

Another 'fun' experience was Pok
Ran-chan
Posts: 10427/12781
Originally posted by Danielle


Experiences.. It took me about 50 tries to beat the Blue Optomon in Guardian Legend, I kid you not. Two full days of playing that game just to beat one boss. That pissed me off.


Yech. I
Toxic
Posts: 2768/2857
At the end of Starcraft, when you beat it...and realize that there's no more of it
Vulkar
Posts: 29/61
Some part of the game, that no matter how much anyone tries, it stays the same.

I'm talking about during the scenes, or missions goals that you are forced to follow, or anything that is inevitable.
Danielle
Posts: 726/3359
I was stuck at the last lever lof Super Mario Land on gameboy forever, but I didn't know it was the last level. Nor did I know you had to FRICKEN SHOOT AT THE BOSS WHILE DODGING WHAT WAS I THINKING AS A KID.
I talked to someone about it, played it through a few times, and beat the game. All those years I felt like a failure..

Not to mention when my nephews erased my game on SMB so I had to start over again. omg >8(

Experiences.. It took me about 50 tries to beat the Blue Optomon in Guardian Legend, I kid you not. Two full days of playing that game just to beat one boss. That pissed me off.
thetallness
Posts: 11/57
Originally posted by Vulkar


Any scene/moment that you find disturbing or just don't like.


What? Like Aeris dying? Nah, that's way too clich
FireOcean
Posts: 61/86
Originally posted by HyperHacker
Ah, yes, the later challenges in Adventure 2 are seriously not possible. Boulder Canyon is hard enough, but I beat it the first time, then the space ones... The game may be kiddy-looking at first glance but Adventure 2, especially the later parts, is NOT easy!


Yeah, this is especially true when the strategy guide for the game is like so:

"Hay guys, therez anuter gam aftr ths, but we ain't gonna tel yas nethin bouts it!" I eventually beat it, after nearly breaking a controller. But yeah, you have to go so far out of the way to get alot of those damned Silver Coins that it does seem impossible.

Another problem I had is when I was playing Tales of Symphonia. There was one time where they game had been quite vague regarding where I was supposed to go next. Okay, I said, I'll just wander around until I find it. I walk around the ENTIRE map of the first world, trying to find out where the hell I'm supposed to go next...ay, it was not fun at all. And even sadder was the fact that I wasn't supposed to go too far from where I had been.

Finally...well, I think the ultimate worst moment is when you fail a song in DDR. Especially if it's on the last arrow.
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