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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - i don't know if this has been asked before...
  
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DisruptiveIdiot
Posts: 119/147
Originally posted by Smallhacker
If you're planning on replacing fireballs with hammers, you'd better give up, since there's a sprite amount limit.


Actually, if you changed the size of the fireball graphic from 8x8 to 16x16 and dug around for the offsets dictating the physics of the power up you could imitate the hammer.

Of course, this is just obvious basics, there are only a few offsets known that control fireball physics so someone would have to find others, if they even exist. It would take quite a while but anyone who is patient enough can do this. I'm not so sure about expanding the size of the graphic, I know BMF did it with the logo though.
Smallhacker
Posts: 1802/2273
If you're planning on replacing fireballs with hammers, you'd better give up, since there's a sprite amount limit.
Ikuzou
Posts: 67/181
The fireball is not a sprite, so in order to edit it you have to know ASM.
(Source
http://board.acmlm.org/thread.php?id=14930

I don't know about the Hammer Bros.
Smallhacker
Posts: 1801/2273
Mario's fireballs aren't sprites.
Mario_World_Lover
Posts: 56/95
but what are the hex numbers for mario's fireball sprites and the hammer bros'. hammer sprite?
Acmlm's Board - I2 Archive - Super Mario World hacking - i don't know if this has been asked before...


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